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Showing posts with label Thunder Run. Show all posts
Showing posts with label Thunder Run. Show all posts

Wednesday, May 16, 2012

THUNDER RUN Is A Go. Financing In Place - Shooting Starts This Summer!

I'm thrilled at how fast this project is coming together since we heard about the cast that's attached to THUNDER RUN. Sam Worthington, Gerard Butler and Matthew McConaughy top line this HUGE action film that will use extremely heavy visual effects to capture what to date has been called impossible to achieve with standard live action. In fact most of this thing will be motion and performance captured with voices added, that's how crazy it is. It would have been prohibitively expensive to shoot it with real tanks.

THUNDER RUN is based on the David Zucchino novel entitled THUNDER RUN: THE ARMORED STRIKE TO CAPTURE BAGHDAD. Simon West (THE EXPENDABLES 2, THE MECHANIC, CON AIR) is directing and fully embracing modern 3D technology too.

Here's the book's description: 
In one of the boldest gambles in modern military history, just three battalions and fewer than a thousand men launched a violent thrust of tanks and Bradley Fighting Vehicles into the heart of a city of 5 million people and, in three bloody days of combat, ended the Iraqi war. Thunder Run is the story of the surprise assault on Baghdad—one of the most decisive battles in American combat history—by the Spartan Brigade, the Second Brigade of the Third Infantry Division (Mechanized). 

Facing Iraqi forces dug into bunkers and firing from rooftops, the brigade punched a hole through the heart of Baghdad with a high-speed charge to Saddam Hussein’s presidential palace and military parade grounds. Many Iraqi soldiers fled or surrendered during the onslaught, but thousands of Republican Guards, Fedayeen militiamen, and Arab mercenaries stood and fought, challenging seventy-ton Abrams tanks in Toyota pickup trucks, school buses, taxicabs, Chevrolet Caprices, ambulances, and garbage trucks.

Iraqi forces destroyed the brigade’s command center, cutting off communications and burning a fleet of signal vehicles. The Iraqis also ambushed the brigade’s resupply column, killing two sergeants and setting fuel and ammunition tankers ablaze in an attack that nearly cut off the main assault column. And even as it appeared that the brigade was seizing control of the capital on the battle’s third day, a fierce counterattack across the Tigris River trapped an American tank company under withering fire and forced a retreat. With the shadow of Mogadishu hanging over every member of the Spartan Brigade, the capture of Baghdad was a brutal and terrifying three days of urban warfare.

Trust me, this movie is going to be MASSIVE. Shooting starts this summer.

For all of our THUNDER RUN coverage, click here. More when I get it!

 

Saturday, January 07, 2012

Sam Worthington Talks THUNDER RUN And WRATH OF THE TITANS

Clearly I'm a huge Sam Worthington fan. I met him briefly a couple of years ago in the wake of AVATAR and he is a class act. He speaks his mind, but a class act.

Collider had a chance to speak with him recently and asked a couple of quick questions about THUNDER RUN and WRATH OF THE TITANS. Here's how he responded:

Worthington: "I’m doing a thing called Thunder Run later on in the year, which if it works it’s very ambitious. It’s based on an actual case where 300 tanks went into Baghdad. You can’t do that for real, it costs way too much money and setup time to reset 300 tanks. How we’re doing it is a bit like a cross between Avatar and Tron, a mo-cap kind of world, which is interesting. They’ve shown me some designs and they’ve shown me their little practice on it, but if they pull it off it’s certainly gonna be a different type of film."

On Jonathan Liebesman (Director, WRATH OF THE TITANS) going for a more realistic tone:
"He wanted that, he wanted to be like a Ridley Scott kind of feel. It was more this: putting CG characters into this kind of world, it shouldn’t seem as if the CG characters are the whole thing, we got the creatures in there but they’ve gotta mesh with what we’ve set up, rather than us going to them they had to mesh with us. But primarily what it is, it’s about fathers and sons. It just happens to have a shit load of monsters, it just happens to be set in a greek mythological world, but essentially it’s about a father and a son, that’s what it’s about."

On whether he has seen the finished WRATH product:
"I’ve seen the movie, it’s awesome. I love it. It’s the same world (as the first movie), it’s got big fuckin’ monsters, it’s a blockbuster. Everything that I personally felt that I’d let down in the first one, I got the chance to rectify."

Check out the brief chat:





We'll have more on THUNDER RUN as soon as humanly possible! I am very curious about this project. And WRATH OF THE TITANS just improved in my books. I want to see how they tackled bringing in a Ridley Scott type of feel of realism...

Source: Collider

Saturday, October 29, 2011

Simon West's THUNDER RUN Attaches Worthington, Butler And McConaughey

I love following projects through their life cycle to fruition but some stand out more than most. Simon West (THE EXPENDABLES 2, THE MECHANIC, CON AIR) has the credentials to get almost anything off the ground and this new project he has percolating is certainly pushing the threshold of what is possible forward.

Motion and performance capture has taken off in amazing ways thanks to a number of visionary individuals and companies, like James Cameron, Peter Jackson, Robert Zemeckis, Steven Spielberg, Weta and Giant Studios to name a few.

Now you can add Simon West to that growing list.

A new production company known as Freedom Films is actively pursuing financing /distribution for a film adaption of David Zucchino's book entitled THUNDER RUN: THE ARMORED STRIKE TO CAPTURE BAGHDAD. Freedom has impressively secured Sam Worthington, Gerard Butler and Matthew McConaughy to mocap and perfcap their characters along with supplying their voices for the actioner.

Here's West on 3D itself: “You know the thing I like is the ability to go to the places that you can’t normally go. That’s why the first half of Avatar is so magical to me, because there’s no way that you could physically build that world in the same way. To float around in 3D on a new planet was really mesmerizing, so I definitely want to do 3D and CGI. I’ve got like three CGI films in my company at the moment. I’m going to direct one and produce two others.”

On THUNDER RUN: "It’s a tank battle in the Iraq war, which is a phenomenal story that you just couldn’t physically shoot. There wouldn’t be enough money in the world to shoot it so we can do it CGI and 3D with photo-realistic motion-capture. It’s the only way to do it, because there would be no way to do it for real."

"When I first read Zucchino's book, I realized immediately it was one of the great accounts of modern warfare: heroic, exciting, tragic and ultimately political. I had the same feeling when I found and
developed 'Black Hawk Down' with Jerry Bruckheimer."

Here's the book's description:
In one of the boldest gambles in modern military history, just three battalions and fewer than a thousand men launched a violent thrust of tanks and Bradley Fighting Vehicles into the heart of a city of 5 million people and, in three bloody days of combat, ended the Iraqi war. Thunder Run is the story of the surprise assault on Baghdad—one of the most decisive battles in American combat history—by the Spartan Brigade, the Second Brigade of the Third Infantry Division (Mechanized).

Facing Iraqi forces dug into bunkers and firing from rooftops, the brigade punched a hole through the heart of Baghdad with a high-speed charge to Saddam Hussein’s presidential palace and military parade grounds. Many Iraqi soldiers fled or surrendered during the onslaught, but thousands of Republican Guards, Fedayeen militiamen, and Arab mercenaries stood and fought, challenging seventy-ton Abrams tanks in Toyota pickup trucks, school buses, taxicabs, Chevrolet Caprices, ambulances, and garbage trucks.

Iraqi forces destroyed the brigade’s command center, cutting off communications and burning a fleet of signal vehicles. The Iraqis also ambushed the brigade’s resupply column, killing two sergeants and setting fuel and ammunition tankers ablaze in an attack that nearly cut off the main assault column. And even as it appeared that the brigade was seizing control of the capital on the battle’s third day, a fierce counterattack across the Tigris River trapped an American tank company under withering fire and forced a retreat. With the shadow of Mogadishu hanging over every member of the Spartan Brigade, the capture of Baghdad was a brutal and terrifying three days of urban warfare.

Ken Nolan and Robert Port are adapting and The Graphic Film Company (Another Simon West company) will be tackling the motion and performance capturing; they will be using the same tech that they are employing for NIGHT OF THE LIVING DEAD: ORIGINS 3-D. Oh and GFC is hiring too: Artists and Painters mainly.

I am kinda nervous about how the quality of the performance capture will turn out (mocap less so). I have taken a look at what GFC has for demo reels and the facial capture looks to be a little lacking. One thing that pops out immediately with me is the very few data capture points on the actors face. Compare this with Weta's work and you get the idea. Hopefully they are augmenting this data with some sort of additional mapping technology. Their motion capture volume and data capture suits look fine to me however.

It does bother me that they present their 3D conversion technology in anaglyph - I can't stand seeing that, but that's a personal view. I know there is no other way to show an end result on the Internet currently, but I would rather not see anything at all. ALL of this is mitigated though by the fact that Simon West's name is marbled all through this production. His brand is enough for me to be excited and to waylay fears of something going wrong.

There was actually more than just one Thunder Run undertaken (see the map images) so perhaps this movie will bring them all together (along with an Iraqi counterattack) as the book describes as "3 bloody days of combat". More when I get it...


Sources: Screenrant | THR | Global Security

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