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Showing posts with label Andy Serkis. Show all posts
Showing posts with label Andy Serkis. Show all posts

Wednesday, April 06, 2016

When Push Comes To Shove: Warners Moves WONDER WOMAN And JUNGLE BOOK Launches

Some pulling up going on too. WONDER WOMAN is being pulled up to a slated release date 3 weeks earlier to June 2, 2017. Showing us some confidence? I hope so. I really enjoyed Gal Gadot's performance in the role in BATMAN v SUPERMAN - one of the few aspects of that movie that I didn't have any issues.

Meanwhile, Andy Serkis' JUNGLE BOOK: ORIGINS has been pushed out a full year from October 6, 2017 to October 19, 2018. I also view this as a positive with not only giving Serkis more time to deliver on his performance capture promises but also allowing audiences some breathing room from Jon Favreau's THE JUNGLE BOOK offering (which looks amazing) opening next week on April 15. It will feature the voices of Benedict Cumberbatch, Christian Bale and Cate Blanchett among others.

Said Serkis: "I’ve got to say that personally I’m absolutely thrilled that Warner Brothers have changed the delivery date of our movie. The ambition for this project is huge. What we are attempting is an unprecedented level of psychological and emotional nuance in morphing the phenomenal performances of our cast into the facial expressions of our animals."

Further to Warner Bros announcement of these changes, they added dates for a couple of untitled DC Comics launches: October 5, 2018 and November 1, 2019.
 

Friday, August 22, 2014

Benedict Cumberbatch, Cate Blanchett and Christian Bale Head the Ensemble of Warner Bros. Pictures’ 3D Adventure JUNGLE BOOK: ORIGINS

Young actor Rohan Chand to star as Mowgli in the cast, also including Peter Mullan, Tom Hollander, Naomie Harris, Eddie Marsan, and Andy Serkis

Tim here, and I came upon a press release earlier today for Andy Serkis' Jungle Book adaption being handled by Warner Bros., which is not to be confused with the Disney one being directed by Jon Favreau. The press release (below) announces the cast of the Serkis headed movie, and it's quite the impressive cast. If you remember earlier in the year when I interviewed Andy Serkis at CinemaCon we spoke briefly about Jungle Book: Origins, which he had just been announced to direct.

Press Release:
BURBANK, Calif. --(BUSINESS WIRE)-- Warner Bros. Pictures has assembled an impressive roster of stars for "Jungle Book: Origins," its new big-screen, 3D adaptation of Rudyard Kipling's classic The Jungle Book, marking the feature film directorial debut of Andy Serkis. The action adventure, which will blend motion capture and live action, will be released on October 21, 2016. The announcement was made today by Greg Silverman, President, Creative Development and Worldwide Production, and Sue Kroll, President, Worldwide Marketing and International Distribution, Warner Bros. Pictures.
The actors performing the roles of the story's central animal characters are: Benedict Cumberbatch ("The Hobbit: The Desolation of Smaug") as the fearsome tiger, Shere Khan; Oscar winner Cate Blanchett ("Blue Jasmine") as the sinister snake, Kaa; Oscar winner Christian Bale ("The Fighter," the "Dark Knight" Trilogy) as the cunning panther, Bagheera; Andy Serkis ("Dawn of the Planet of the Apes") as the wise bear, Baloo; Peter Mullan ("Hercules") as the leader of the wolf pack, Akela; Tom Hollander as the scavenging hyena, Tabaqui; Naomie Harris ("Mandela: Long Walk to Freedom") as Nisha, the female wolf, who adopts the baby Mowgli as one of her cubs; Eddie Marsan ("Ray Donovan") as Nisha's mate, Vihaan; and Jack Reynor ("Transformers: Age of Extinction") as Mowgli's Brother Wolf. On the human side, young actor Rohan Chand ("The Hundred-Foot Journey," "Bad Words") will play the boy raised by wolves, Mowgli.
The film is being produced by Steve Kloves, who wrote seven of the blockbuster "Harry Potter" films. Jonathan Cavendish ("Elizabeth: The Golden Age," performance capture producer "Godzilla") is also serving as a producer. The screenplay is by Kloves' daughter, Callie Kloves, based on the stories by Kipling.
The story follows the upbringing of the human child Mowgli, raised by a wolf pack in the jungles of India. As he learns the often harsh rules of the jungle, under the tutelage of a bear named Baloo and a panther named Bagheera, Mowgli becomes accepted by the animals of the jungle as one of their own. All but one: the fearsome tiger Shere Khan. But there may be greater dangers lurking in the jungle, as Mowgli comes face to face with his human origins.

Look for production to begin as soon as Andy Serkis wraps up his duties on Star Wars Episode VII. Jungle Book: Origins hits theaters in 3D on October 21, 2016. More details when we get it.

Friday, July 11, 2014

Dawn of the Planet of the Apes - Tim's Review

Tim here, and Dawn of the Planet of the Apes is the best blockbuster movie I have seen so far this year! It currently ranks as the second best movie I've seen this year behind The Grand Budapest Hotel, which would have been fantastic in the stereoscopic 3D format. Dawn of the Planet of the Apes has such a compelling story that is very well written and directed that it manages to transcend beyond the normal sci-fi summer blockbuster into a contemporary power struggle tale between two species and the factions within each.

In regards to the story, the writing, and character development it is not without some fault. There was a moment early on in the movie where the characters made a claim about how important it is for a certain character to come along with them into the ape territory to fix the dam to restore power to the human community. However after an incident he is sidelined without further explanation of how his expertise is missed when it comes to repairing the dam. Beyond that small plot hole I couldn't find any additional faults with the story. Although some of the main human characters lacked development the main ape characters made up for that. And the truth is the movie is more about the apes than the humans. However, it would have been nice to have equal attention given to both.

Within the apes' community there are three particular apes that had great development and were performed by the actors with great poise. In fact two of the ape performers were so mesmerizing in performance that their characters felt compellingly real. It was so easy to relate to both viewpoints and where each of those characters were coming from in terms of their motivations and intentions. Those two characters (and, the actors who played them) are Caesar (Andy Serkis) and Koba (Toby Kebbell) whose relationship is strongly built. Very early on it's displayed how they are close friends (loyal to each other) and rely on each other to lead the ape community. As the film progresses they represent two opposing sides within the ape community: peace and war.

Andy Serkis' performance as Caesar is magnificent and awe-inspiring! If Serkis does not get award nominations this award season it will be criminal. Through Serkis' performance the full weight that rests on Caesar's shoulders is so immediately conveyed. He's responsible for not only his family but, also, the entire ape community needs his leadership. Serkis conveys so many emotions visually in his performances, and succeeds on levels that are astounding, while the WETA Digital team that brought those emotions through the digital make did a fantastic job at making him believable.

The visual effects in this movie are remarkable; the best I've seen so far this year. The opening shot and closing shot of the movie, which have beautiful circularity, are wonderful examples of how far WETA has come. They focus on Caesar's eyes and use a zoom where beyond the close-up detail the audience witnesses the amazing level of artistry to create the skin and hair of the apes. The apes are shown in wet and rainy environments and it's amazing how realistic the hair reacts to that environmental element.

This is a movie that deserves to be seen in the 3D format!

Next the stereoscopic 3D in the movie was excellent. It was a very soft and subtle 3D, and it worked so well for the story. There were maybe a few places where I wished they had pushed it more, but overall it was really well thought out in its use. Props need to be given to 3ality Technica for their stereoscopic services on the film since it was their rigs that were used paired with the ARRI ALEXA. This is a movie that deserves to be seen in the 3D format! Michael Seresin's cinematography was absolutely beautiful and breathtaking. It felt very naturalistic, and his use of lighting was fantastic. He used the full latitude of light and as well used color, or lack of, to convey the emotional points of the story. It felt grim, and at the same time Edenesque.

The production design and art department did a fantastic job as well. They accomplished so much in building practical sets and environments for the actors to work in. As well they helped build a sense of realism with those aspects. One of the most impressive was the single abandoned gas station in the middle of a forest. The moment when the humans and apes manage to restore power and go to it is an astounding one. It was made all the more powerful due to the production design.

A movie isn't complete without the sound and score, and both were fantastic. The sounds of the ape world were very well designed. A lot was built around what was heard and not seen in the movie, and that couldn't have been accomplished without the astounding work of the sound team. One of my favorite shots in the film worked so well because of the sound. Completely the sound-scape was Michael Giacchino's score, which was hauntingly beautiful. It hit the soft moments, hit the fast paced action moments, and emotionally connected me to the world all that much more.

Director Matt Reeves deserves mad props for his excellent direction of this motion picture. Going back to the favorite shot I mentioned earlier: it was a long tracking shot similar to what Alfonso Cuarón did in Children of Men, however it's not quite as long. It follows Malcolm (Jason Clarke) in a building that is overrun by apes hunting down humans as he desperately looks for medicine. The choices Reeves made as a director were spot on in so many places. He brought so many talented people together to create a rich and engaging world set to a complex and emotional story and did a great job leading the charge.

I highly suggest you go out and see Dawn of the Planet of the Apes in 3D. Make sure to see it on the biggest possible screen. I promise you won't be disappointed.

Thursday, June 26, 2014

Dawn of the Planet of the Apes VFX Evolution + Clips


Tim here, and there's a nice little BTS video for Dawn of the Planet of the Apes that appeared on IGN the other day. I've included it below followed by two short clips of a scenes from the film. The BTS video shows the challenges that had to be overcome with the performance capture technology and how far it has come since the last Apes film. It's very impressive to witness this kind of technological evolution combined with today's advanced native 3D - provided by 3ality Technica.


The scene that follows was shown to those in attendence at CinemaCon, and it got the most visceral reaction. For me it instantly became a favorite scene. It completely solidifies how insanely awesome the movie will be. Great tension. Enjoy.


Another clip that was released:


We're very close to the release of the movie. It lands in theaters on July 11th.

Thursday, June 19, 2014

Final Dawn of the Planet of the Apes Trailer

Hey everyone, Tim here, and I'm pleased to share the final trailer for The Dawn of the Planet of the Apes. This trailer includes a small bit of my favorite scene that was shown to us in full at CinemaCon. The movie looks incredible each and every time new footage is released - especially knowing it was shot on 3ality Technica 3D rigs. This trailer shows a bit more of the conflict and action between the ape community and surviving humans. The tensions are high in that clip Jim shared earlier this week, but the tensions seem to grow throughout the film until they reach the breaking point hinted at in this trailer.
Throughout the marketing campaign there has been photos and video showcasing the wonderful work of the actors behind the performance capture that helped bring the apes to life. With each image and video an immense amount of respect has been given to the artists who have worked so hard to bring the world to reality. It makes me very excited. I want to share the exclusive interview we got at MarketSaw with Andy Serkis during CinemaCon.
Here's the movie's storyline:
A growing nation of genetically evolved apes led by Caesar is threatened by a band of human survivors of the devastating virus unleashed a decade earlier. They reach a fragile peace, but it proves short-lived, as both sides are brought to the brink of a war that will determine who will emerge as Earth's dominant species.
Dawn of the Planet of the Apes hits theaters on July 11th. Don't forget to visit the Official Website.


Wednesday, May 21, 2014

MUST WATCH: New Performance Capture BTS Clip From DAWN OF THE PLANET OF THE APES!


Wow - I love this! Take a look at how far technology has come - even since AVATAR - when it comes to the performance capture of actor's facial expressions. This Behind The Scenes (BTS) clip features a split screen approach to showing the on set action and what the end result is after digital post production.

Of course this whole movement has been spearheaded by a very capable actor (Andy Serkis) AND the artists behind the creation of these performances.

The digital work that's being done is of course married up with the industry leading native 3D produced from 3ality Technica's native 3D rigs. Man - can't wait to see all the technical execution done on this movie! I think I'll have to see it twice within a weekend; once with my Apes fanboy cap on and once from a purely technical view.

Anyway - please enjoy the work in this clip. I've watched it several times now and will continue to do ad nauseam - I like it that much.

Here's the storyline for the movie:
A growing nation of genetically evolved apes led by Caesar is threatened by a band of human survivors of the devastating virus unleashed a decade earlier. They reach a fragile peace, but it proves short-lived, as both sides are brought to the brink of a war that will determine who will emerge as Earth's dominant species.

DAWN OF THE PLANET OF THE APES opens on July 11.

Thursday, May 01, 2014

Teaser For DAWN OF THE PLANET OF THE APES Trailer That's Coming May 8



Here we go! I'm definitely feeling the anticipation for DAWN OF THE PLANET OF THE APES and I love this teaser trailer. If your going to do a trailer for a trailer you absolutely must do it right. It's got to be short, concise and innvoative in some way - in others words, worth your time to watch it. I've watched it a dozen times so this is definitely a success for the movie's Instagram account.

Simply love how Caesar looks! If you haven't checked out Tim's exclusive interview with Andy Serkis (pictured above perf-capping Caesar) - I recommend it.

DAWN OF THE PLANET OF THE APES opens on July 11. The new trailer launches May 8 - stay tuned! This is a native 3D production shot using industry leading 3ality Technica 3D rigs.


Tuesday, April 29, 2014

Star Wars Episode 7 Cast Revealed!

Tim here. It's Official: The Star Wars team is thrilled to announce the cast of Star Wars: Episode VII. Actors John Boyega, Daisy Ridley, Adam Driver, Oscar Isaac, Andy Serkis, Domhnall Gleeson, and Max von Sydow will join the original stars of the saga, Harrison Ford, Carrie Fisher, Mark Hamill, Anthony Daniels, Peter Mayhew, and Kenny Baker in the new film.

Director J.J. Abrams says, "We are so excited to finally share the cast of Star Wars: Episode VII. It is both thrilling and surreal to watch the beloved original cast and these brilliant new performers come together to bring this world to life, once again. We start shooting in a couple of weeks, and everyone is doing their best to make the fans proud."

Star Wars: Episode VII is being directed by J.J. Abrams from a screenplay by Lawrence Kasdan and Abrams. Kathleen Kennedy, J.J. Abrams, and Bryan Burk are producing, and John Williams returns as the composer.  

The movie opens worldwide on December 18, 2015.

Wednesday, April 09, 2014

New Photos From DAWN OF THE PLANET OF THE APES !

We saw one the apes clutching an assault weapon during a recent TV spot and now we have another one pointing a shotgun. Seems these apes aren't all about spears at all and have adapted to the human technology that suits their needs. Not all of it does apparently though.

It'll be interesting to see Caesar lead his group of apes while the humans struggle to make a comeback. I'm looking for human interest AND ape interest stories here and when the two factions meet - look out!

Here's the storyline for the movie:
A growing nation of genetically evolved apes led by Caesar is threatened by a band of human survivors of the devastating virus unleashed a decade earlier. They reach a fragile peace, but it proves short-lived, as both sides are brought to the brink of a war that will determine who will emerge as Earth’s dominant species.

Says Serkis: "Caesar not only has a wife, but also an infant son and a teenage son. This film centers around the notion of family — the survival of the family and what lengths you would go to to protect them when life is extremely hard and tough."

Check out our exclusive interview with Andy Serkis (Caesar) if you missed it! Tim and Andy talk about 3D, the 3ality Technica rigs - and you know, cool MarketSaw stuff :-)

DAWN OF THE PLANET OF THE APES opens on July 11.



Source: USA Today

Tuesday, April 01, 2014

New Poster And TV Spot For DAWN OF THE PLANET OF THE APES

"I need... to speak to Caesar!"

In case you've missed it, I've got the new TV spot and poster for DAWN OF THE PLANET OF THE APES. The poster is via our friends over at Collider and it looks quite emotional actually and that's an accomplishment given there are only chimps in the shot. The eyes ARE uncanny.

The TV spot on the other hand shows just how far the scales have become unbalanced with the chimps and apes riding domesticated horses in clear military fashion. I can't tell if the spear points are made of stone or metal, but they are not solely wood. But are they limited to spears? Nope. A little further along and you can see one carrying an assault rifle - most likely acquired from a dead human.

I'll say it again - the VFX looks staggering. Perfect from what I can see. Add in native 3D cinematography shot on industry leading 3ality Technica rigs and you've got a massive visual treat for the eyes. Bring it on Caesar!

Speaking of Caesar, click here to read Tim's recent exclusive interview with man who performance captures him: Andy Serkis.

Here's the storyline for the movie:
A growing nation of genetically evolved apes led by Caesar is threatened by a band of human survivors of the devastating virus unleashed a decade earlier. They reach a fragile peace, but it proves short-lived, as both sides are brought to the brink of a war that will determine who will emerge as Earth's dominant species.

DAWN OF THE PLANET OF THE APES opens on July11.




Saturday, March 29, 2014

CinemaCon - Andy Serkis Interview

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Tim here, and I had the great pleasure to sit down with the one and only Andy Serkis at CinemaCon for a One on One Interview! He was a complete gentleman and answered all my questions magnificently. We spoke about Dawn of the Planet of the Apes, The Jungle Book, Animal Farm, stereoscopic 3D, performance capture, and should the Oscars have a category specifically for actors in performance capture roles. You'll like his response to that last one. Andy was honored that night with CinemaCon's Vanguard Award, which is an award he rightfully deserved.

For those who don't know Andy Serkis has been confirmed by Warner Bros. to make his directorial debut on The Jungle Book, which is a new adaption of the book by Rudyard Kipling that will be much darker than the Disney version from the 1950's. Check out the interview below:

Tim: First, I want to congratulate you on The Jungle Book.

Andy: Oh, yes.

Tim: Got to ask, is it going to be 3D?

Andy: I would think at this point in time it is safe to say that it will be 3D.

Tim: Is it going to be native?

Andy: That is also a good question. It is still early days so I haven't got a definitive answer for that.

Tim: Moving on to Dawn of the Planet of the Apes, it was shot with 3ality Rigs, which you shot with on The Hobbit. You were the Second Unit Director, and this time you were acting with them. Was there any kind of difference for you working with the 3ality Rigs as an actor versus being behind the scenes?

Andy: I mean 3ality are fantastic rigs. They are incredible to work with. They're fantastic in the field and, of course, one of the things about Dawn of the Planet of the Apes was that we were shooting nearly every single scene on location. And they worked seamlessly. So they were great to work with, for sure, and I remember that from working with them on The Hobbit. They are very good to work with on the field. It's tough working with 3D in the field, and you need all the help that you can get. And 3ality, certainly, a great brand.

Tim: Yeah they are great. I've gotten to visit their headquarters and seen the awesome things they're doing, especially with their image processors.

Andy: Yeah, exactly. Yeah, I mean, it's terrific. And, Michael Seresin is the D.O.P on Dawn of the Planet of the Apes, and obviously Matt Reeves directing, and it was all very much shot in natural light. There's a real sense that these apes do exist, and it was not going for overly melodramatic lighting. It was very real. Everything was shot with vérité style, so it needed that support from the 3D, you know, so I think it works. I've seen a cut and it looks extraordinary.

Tim: That's awesome. I didn't get a chance to see it in 3D earlier when they showed us the clips...

Andy: Right... right.

Tim: ...but it looked incredible. And, going off of that, the performance capture: it looks like-- Not only has it improved, but so have the visual effects.

Andy: Absolutely.

Tim: What, for you, on this movie improved in terms of just the performance capture technology.

Andy: Well, this really is the first time that so many apes have been captured... once outside on location-- I think it is the first movie that has captured that amount of people at the same time. So that's incredible because really the great thing about performance capture is that is having everyone play off each other. In the first movie it was pretty much a domestic piece if you remember. I mean, Caesar was once-- You know, the first act was Caesar being brought up by Will (James Franco's character), and of course in the second act he goes into the sanctuary. This is a whole ape community that is brought to life. The cameras are now able to rigged very easily and over wide distances. The marker set-ups that we're using on our suits are, you know, they have a greater fidelity to our performances, and then the facial capture system (the head mounted cameras) they are much higher resolution.

Tim: Are they lighter?

Andy: I wouldn't say they are particularly lighter, but the cameras are much higher resolution. And then the visual effects side of it, what WETA is able to do now with interpolating the performance is unbelievable. I mean, it's another layer again. The skin texturing, all of the hair...

Tim: The hair is incredible. One of the things I noticed today.

Andy: Exactly. But, it's actually the nuance of performance that is absolutely transparent now between what the actor is doing and what you see on the screen with the apes' faces on. That is really WETA. WETA has broken so many territories and boundaries, rather... broken so boundaries with both facial and all the texturing over the course of the movies. What's great is that people are recognizing that and seeing it. It allows you to stay immersed in the story when your eye isn't taken away by something not looking one hundred percent.

Tim: Exactly. Okay, I'm going to transition... I just want to see do you have any TinTin updates?

Andy: Not at the moment. I mean, the desire is there from everybody to make another TinTin film.

Tim: Peter's just encumbered in...

Andy: Yeah, he has to finish the third Hobbit movie. You know, it's a huge last film.

Tim: Okay. I'm going to move on to what your expectations are for future performance capture films, like TinTin?

Andy: Well like The Jungle Book for instance.

Tim: The Jungle Book would be a perfect one.

Andy: The Jungle Book is going to be an entirally performance capture movie. As is another project which we at the at the Imaginarium, which is my company... my and Jonathan Cavendish's performance capture studio... we've been developing Animal Farm for a year and a half. And that is a perfect use of performance capture because not only do you get the actors playing all the scenes together and of course what they are metaphorically-- They are human beings portrayed as animals, but also you see a transition say for instance, with the pigs you see them growing from being four legged to two legged animals. You know, a great use of performance capture. So we've been evolving that over the last year and a half. What we intend to do is fairly hot on the heels of The Jungle Book is to bring that into play.

Tim: That would be a great one. I love Orwell. I remember reading that when I was a kid. That is a great one. I'm going to move on to my last question since I'm near out of time. Do you believe that the Academy Awards should create a category for Best Performance Capture Performance?

Andy: I've always said, actually, that I don't think that there should be because really at the end of the day performance capture is a technology; it's another set of cameras that captures an actor's performances. So it's not a two-dimensional camera, or a 3D rig--

Tim: So your saying you want actors to be treated equally?

Andy: Actors are actors, and they are delivering performances. It's just the method by which their performances are caught that's different. How one has to think of it these days is that instead of putting on a costume and make-up and playing a role, the costume and make-up is being applied after the fact. It's digital costume and make-up. The underlying performance is what is crafted and authored on the stage between the other actors, yourself, and the director in exactly the same way. So there is absolutely no difference. Really I've always believed that one is playing another acting role. And, I've never drawn a distinction between live action and performance capture acting.

Tim: Okay, that's awesome to hear because I wish you had been nominated for first Gollum, and then even now Caesar. Hopefully you can get a nomination.

Andy: Thank you.

Tim: And with that I'm out of time. I'd like to thank you for taking the time to chat with me.

Andy: You're welcome.

Tim: And I hope that Dawn of the Planet of the Apes is a huge success.

Andy: Thank you.

So awesome to sit down with such a great actor! Thank you Andy and 20th Century Fox for allowing me the opportunity to sit down and talk with him. Funny thing, I interviewed Caesar from Dawn of the Planet of the Apes in Caesars Palace. It was a great interview, and I wish I could have got more time. Hopefully again in the future we'll get to talk. Maybe when The Jungle Book is being released. If you'd like more information about Andy Serkis' company The Imaginarium Studios you can check out the site at: theimaginariumstudios.com. And let's hope that Andy gets the well deserved nomination for his performance as Caesar this coming awards season. And, to make Dawn of the Planet of the Apes a huge success go to your favorite movie theater and see it in 3D and IMAX on July 11th, 2014.

Thursday, March 27, 2014

20th Century Fox Previews a Massive Summer 3D Blockbuster Line-Up at CinemaCon


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Tim here, and I just finished the 20th Century Fox CinemaCon presentation! They decided to show more than to tell during the presentation, and as a result we got to see a lot of footage from their upcoming movies, both 2D and 3D releases. For the 3D releases everything we got to see was in 2D because they are all still in post-production, so the 3D isn't ready yet. However, we saw the opening of X-Men: Days of Future Past, the beginning of How to Train Your Dragon 2, and Dawn of the Planet of the Apes.

The footage from each of these projects looked spectacular, and it's likely the effects are incomplete. X-Men: Days of Future Past in particular looked great, and of course the beginning was an on the edge of your seat action pumped beginning to the picture. I won't go into any spoilerish details, however it is sure to set in motion the events of the movie with panache. The film was shot with 3ality Technica Rigs and the ARRI ALEXA. 

How to Train Your Dragon 2 is set 5-years after the events of the previous film and it looks like the Vikings have adopted Dragon racing into their new pastime activities. However, where's Hiccup? He's experimenting still with his dragon buddy Toothless. I got to see some of that sequence in 3D from the previous trailer and it looks great in the format. We can be sure that this will be great in the format like the last one. It also looks like a fun second installment. 

Dawn of the Planet of the Apes is definitely my most anticipated movie of the summer, and the footage shown justified those expectations. This was shot with 3ality Technica Rigs and the ARRI ALEXA also and the footage looks amazing. It's awe inspiring how gorgeous the picture looks and how seamless the VFX are when added to the real world environments. The CGI is so lifelike, and yet I'm sure it will be even better by the time the movie is released. Heck, in stereoscopic 3D this will hands down look breathtaking.

Fox also teased us with a few images from Ridley Scott's Exodus, which just finished shooting in native stereoscopic 3D with the 3ality Technica Rigs and the RED Epic Dragon camera. No footage sadly, but considering how well Scott used 3D on Prometheus it's easy to believe this will look just as sensational.

The big three summer blockbusters from 20th Century Fox are all released this year on these dates: X-Men: Days of Future Past - 23 May 2014; How to Train Your Dragon 2 - 13 June 2014; Dawn of the Planet of the Apes - 11 July 2014. And finally Ridley Scott's Exodus hits 12 December 2014 in 3D.

Tuesday, February 11, 2014

Details Of DAWN OF THE PLANET OF THE APES Revealed By Gary Oldman!



Ok so if you're a fan of the franchise then you may want to not read the following information that may or may not be revealed in subsequent trailers. One would assume that it may, but it may not as well so if you want a pristine viewing of DAWN OF THE PLANET OF THE APES in July, keep that in mind.

Can't wait to see this native 3D production (3ality Technica rigs) see light in my local theater!

WARNING SPOILERS:

Gary Oldman gave some details on his character and the story around him in DOTPOTA which takes place 10 years after RISE OF THE PLANET OF THE APES.

Gary Oldman:
"He's (Oldman's character) the sort of designated leader if you will of this community of those who were lucky enough to survive the flu, the disease and ensuing social uprising from it - so they're sort of survivors... and he was a police officer, so he's more of the kind of elected leader. And they need power and there's a power station and some of my people go out and see if it's operational, if it's still out there, and then they discover that there's a whole community of apes living there. We believed that they were all completely fire-bottomed and wiped out.

(Oldman's character) experienced great loss, personally and there's only one answer for him and that's to wipe them out. I see him as sort of the hero of the piece.

(Director Matt Reeves) was more interested in not just keeping the franchise alive but he wanted to make it more of a human story; he wanted to explore what had happened and keep it more focused on the human side of it before the story becomes the PLANET OF THE APES as we know it from the original."

More info when we get it! DAWN OF THE PLANET OF THE APES opens on July 11.

Source: MTV

Wednesday, December 18, 2013

New Trailer For DAWN OF THE PLANET OF THE APES !



Fox and director Matt Reeves have released the first trailer for the NATIVE 3D production DAWN OF THE PLANET OF THE APES. It's definitely looking intense and we haven't yet begun to see anything substantial yet!

As we've just posted, DAWN is a native 3D production using the rigs and services of 3ality Technica.

But what we can all definitely see that we have surely crossed the "uncanny valley" yet again with DAWN and Caesar looks amazing! The evolution of Andy Serkis into a silicon chip is just about complete! I can't believe the details in his eyes and the random nature and believe-ability of his facial tics. These are things that we humans are already very used to and may not even notice them in other humans, but take that away from a CGI character? Forget it; it's glaring and we see it right away.

I am so looking forward to this second movie of the franchise. Fingers crossed for an amazing story to match the visuals and 3D!

Here is the storyline for the movie:
A growing nation of genetically evolved apes led by Caesar is threatened by a band of human survivors of the devastating virus unleashed a decade earlier. They reach a fragile peace, but it proves short-lived, as both sides are brought to the brink of a war that will determine who will emerge as Earth’s dominant species.

DAWN OF THE PLANET OF THE APES opens on July 18, 2014.



Friday, January 18, 2013

Three Great BTS Videos of THE HOBBIT Visual Effects!

gollum-poster
Hey all, Tim here, and I came upon an article written for the LA Times Hero Complex that has an interview with THE HOBBIT: AN UNEXPECTED JOURNEY visual effects supervisor Joe Letteri. I've embedded the videos below, but you can also view them along with reading the full interview here.


The interview may be familiar to MarketSaw readers, but the videos are amazing. They show great behind the scenes processes used by WETA Digital to bring the amazing digital characters in THE HOBBIT: AN UNEXPECTED JOURNEY to life. It's a task just bringing Gollum to life, but to also have to bring the Goblin King and Azog to life along with all the other digital characters is an amazing feat for one film. A job well done.


It should be noted that besides being nominated for their visual effects work on THE HOBBIT: AUJ, WETA is also nominated for their contributions to Prometheus and The Avengers, however AUJ is the only one that had all the work done in one place... at WETA. WETA's work on THE HOBBIT: AN UNEXPECTED JOURNEY is my pick for Best Visual Effects at the Academy Awards for this last year.
 

THE HOBBIT: AN UNEXPECTED JOURNEY is still in theaters in 2D, 3D, IMAX 3D, and HFR 3D. It's on route to make $1 Billion at the worldwide box office. If you haven't had the opportunity to check it out yet, there's no better time than now.

Wednesday, September 19, 2012

Hobbit Trailer #2 Released!

Hey all, Tim here with the exciting and enthralling new trailer for The Hobbit: An Unexpected Journey. It's a pleasure to see the world of Middle Earth come to life again. Below is the trailer, and following is a quick, hopefully non-spoilerish, sum up.


IN ADDITION: The Hobbit's official website has four additional ending scenes for you to choose! There is some great marketing being done with these movies.

First thoughts are that there will be plenty of humor and action in this first installment of the trilogy. You get a better sense of the plot in this trailer as well. Martin Freeman seems to nail Bilbo, and the exchange between him and Gollum in the trailer is classic. Hands down this will be a serious contender at the Oscars for visual effects, but could Sir Ian McKellan be up for another Oscar nomination as well? I think the Gandalf ending has enough humor and Gandalf goodness to suggest the chances for another nomination.

More discussion can follow in the comments below. For now enjoy the trailer. You can download in Quicktime from Apple here.

Thursday, July 26, 2012

A New Look At Gollum And An Update On A Potential Third Hobbit Movie!

Obviously the performance capture tech behind Gollum has improved dramatically since the LORD OF THE RINGS days and one only needs to look at he first shot to see just how it is being shot this time around.

Of note is that Gollum (being played by the perfcap maestro himself, Andy Serkis) is able to be in the same room and perform with Bilbo Baggins (Martin Freeman) at the same time. This is a huge advantage over the LOTR series where they had to perform separately. Now the actors can work off of each other and potentially improve on an already impressive pedigree in visual effects.

THE HOBBIT: AN UNEXPECTED JOURNEY will have a young Gollum involved which should prove to be very visually impressive! Can't wait to see what they have in store for us - all shot in native 3D with Red Epics on 3ality Technica rigs in 48 frames per second!

After watching Peter Jackson's final production diary video (there are upcoming post-production diaries coming too), you have got to be wired in to this movie! What more could possibly happen to get us even more excited?

How about a third Hobbit movie! Yes, it's in the works. Peter Jackson and his team are huddling with the studio now to try and line up financing for some shooting next year of a "bridge movie" that would connect THE HOBBIT: THERE AND BACK AGAIN and THE LORD OF THE RINGS: THE FELLOWSHIP OF THE RING (which was released a surprising 11 years ago! My how time flies).

Here's what Peter Jackson had to say about the notion of a 3rd Hobbit movie:
"We've been certainly talking to the studio about some of the material we can't film. And we've been asking them if we can do a bit more filming next year…I'd like to shoot a bunch more material that we can't shoot. There's so much good stuff in the appendices that we haven't been able to squeeze into these movies."

On the other hand, they may get the go ahead to turn the extra shooting days into an extended version of the two Hobbit movies for release on disc. I'll take "Make it a third movie" for $100 Alex.

Here's the storyline for THE HOBBIT: AN UNEXPECTED JOURNEY:
THE HOBBIT: AN UNEXPECTED JOURNEY follows title character Bilbo Baggins, who is swept into an epic quest to reclaim the lost Dwarf Kingdom of Erebor, which was long ago conquered by the dragon Smaug. Approached out of the blue by the wizard Gandalf the Grey, Bilbo finds himself joining a company of thirteen dwarves led by the legendary warrior Thorin Oakenshield. Their journey will take them into the Wild; through treacherous lands swarming with Goblins and Orcs, deadly Wargs and Giant Spiders, Shapeshifters and Sorcerers. Although their goal lies to the East and the wastelands of the Lonely Mountain, first they must escape the goblin tunnels, where Bilbo meets the creature that will change his life forever… Gollum. Here, alone with Gollum, on the shores of an underground lake, the unassuming Bilbo Baggins not only discovers depths of guile and courage that surprise even him, he also gains possession of Gollum’s “precious” ring that holds unexpected and useful qualities… A simple, goldring that is tied to the fate of all Middle-earth in ways Bilbo cannot begin to know.

THE HOBBIT: AN UNEXPECTED JOURNEY opens on December 14.

Source: E!

Sunday, July 15, 2012

Comic-Con Updates For THE HOBBIT!! A Third Movie In The Works?

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Guys, here's a rundown of some of the information I have read on THE HOBBIT thus far from Comic-Con 2012. First of all let me tip my cap to the sources for this info, Collider and Deadline as it is no small feat to be able to get to these events, position yourself and take notes / record. 

What's THE most new and exciting thing about Peter Jackson's revisit to Middle-earth? How about a 3rd movie! The potential is there and is being considered by the studio. They have the rights to use the appendices from The Lord Of The Rings which opens the door to numerous possibilities. One of the things of concern for shooting THE HOBBIT was the disappearance of Gandalf for few chapters of the book which is now being addressed by using those appendices. It turns out this portion of the movie will be darker and help lead into THE FELLOWSHIP OF THE RING. Apparently Jackson is prepared to add on weeks of shooting to complete a third movie if the studio approves the request. Fingers crossed.

Here's the information the Deadline accumulated: 

Guillermo Del Toro told me he didn’t feel badly about stepping away from directing The Hobbit because the film ended up in the right hands, your hands. Everybody felt that way but you it seemed. Why did it take you so long to embrace a return to Middle Earth as director?
JACKSON: It did seem that way, but you’re talking about a series of events that were largely out of everybody’s control at the time. I have a certain belief in fate. Not in a religious way but over my life I find that if you try to assert yourself and influence things too much, it’s not necessarily the best idea. You kind of take your foot off the clutch at some stage and freewheel and let things happen. Guillermo was developing The Hobbit, I was producing it and I had other things that I was developing of my own at that time. And for the 18 months he was on it, we never had a green light. MGM was in all sorts of trouble, and teetering on the verge of bankruptcy. There is a certain disillusionment that happens when you work so long on a project that has no guarantee of happening. Also, Guillermo always has a lot of things he is developing and it was out of our hands. He’d made up his mind, and we fully understood. When he left, the film still didn’t have a green light, it was still another three or four months before the MGM situation resolved itself. At that point, as the producer on the film, there had been a significant amount of development money spent on the project during those 18 months, with script development, locations and everything else. And I just felt I couldn’t now try to find another director to take over. To protect the studios’ investment, I thought as producer that I had to do the smart thing here and step up. I guess I was superstitious. The reason I never really went there at the beginning was, I was thinking about that superstition of lightning never striking twice, and I thought I’d always be competing against myself. That I’d go to work each day thinking, I’ve got to shoot this scene better than the one I did 10 or 12 years ago. As it was, that never happened and I never had those thoughts. But I feel the same way as Guillermo. I feel that fate dictated that Pacific Rim getting made, and that otherwise would not have gotten made. From everything I’m hearing, that is a kick ass film and I got to make The Hobbit and I thoroughly enjoyed my time on it. Sometimes you’ve just got to let go of the steering wheel and let fate take you where it’s going to take you.

The Hobbit is different than the epic quest of The Lord of the Rings trilogy. Tonally, how does it compare?
JACKSON: The tone is partially set by the novel, which is very much a children’s novel. That all goes back to JRR Tolkien writing The Hobbit first, for children, and only after did he develop his mythology much more over the 16 or 17 years later when The Lord of the Rings came out, which is way more epic and mythic and serious. What people have to realize is we’ve adapted The Hobbit, plus taken this additional 125 pages of notes, that’s what you’d call them. Because Tolkien himself was planning the rewrite The Hobbit after The Lord of the Rings, to make it speak to the story of The Lord of the Rings much more. In the novel, Gandalf disappears for various patches of time. In 1936, when Tolkien was writing that book, he didn’t have a clue what Gandalf was doing. But later on, when he did The Lord of the Rings and he’d hit on this whole epic story, he was going to go back and revise The Hobbit and he wrote all these notes about how Gandalf disappears and was really investigating the possible return of Sauron, the villain from The Lord of the Rings. Sauron doesn’t appear at all in The Hobbit. Tolkien was retrospectively fitting The Hobbit to embrace that mythology. He never wrote that book, but there are 125 pages of notes published at the back of Return of the King in one of the later editions. It was called The Appendices, and they are essentially his expanded Hobbit notes. So we had the rights to those as well and were allowed to use them. So we haven’t just adapted The Hobbit; we’ve adapted that book plus great chunks of his appendices and woven it all together. The movie explains where Gandalf goes; the book never does. We’ve explained it using Tolkien’s own notes. That helped inform the tone of the movie, because it allowed us to pull in material he wrote in The Lord of the Rings era and incorporate it with The Hobbit. So we kept the charm and the whimsy of the fairy tale quality through the characters. Through the dwarves and Bilbo, who is more of a humorous character. He doesn’t try to be funny but we find him funny and find his predicament more amusing than that of Frodo in The Lord of the Rings. That was more serious. So the whimsy is there, but tonally I wanted to make it as similar to The Lord of the Rings, because I wanted it to be possible for the people, the crazy people in the world who want to watch these films back to back one day…

DEADLINE: Guilty.
JACKSON: [Laughs]. I wanted it to feel for people like you that the films have one organic flow, that there is not film completely different than the next.

In the spirit of what you just said, The Hobbit was shot in 3D. What about converting The Lord of the Rings into that format, which would unify all five films in the series?
JACKSON: It has been discussed over the years. It’s a money thing and it’s a market thing. Look, everything in Hollywood is driven by the market and by money. If Warner Bros felt they could rerelease these films and cover the cost of conversion then I’m sure they will do it. Everyone got excited after Titanic was converted and released, and then the numbers were not great for Episode One of Star Wars. Really, as an industry, people are still wondering what the economics are for post-converting older movies into 3D. I don’t think the question has really been answered and maybe it won’t be until later when entertainment systems at home become more sophisticated and everyone has 3D. But now, I’m afraid it’s still a question mark.

People here were surprised that the clips you showed at Comic-Con were not 3D, and were not the 48 frames per second format that you hope to advance with The Hobbit. Have you licked whatever those bugs were when you first showed the footage?
JACKSON: The 48 looks completely fantastic. What my experience has been with 48, and I’ve seen a lot of frames of this over the last year and one-half is, you get used to it. You sit there and think, wow, this doesn’t look like any film I’ve seen before. And then, within 10 minutes, you just forget about it and at the end you think, wow, that was actually really nice. It’s smooth and easy on the eyes, especially in 3D. It’s immersive. It’s like Showscan, the old Doug Trumbull 60 frames per second process. You really feel immersed in it. And yet I don’t think it does 48 any justice just to screen 10 minutes of clips, without a narrative and without allowing people time to get into the story.
After CinemaCon, where we screened a six or seven-minute reel, I went on the internet to see what people thought of the first footage of The Hobbit. And nobody was commenting on the footage, good or bad. Everyone had opinions about the 48 frames. You had the film purists saying, this doesn’t look like cinema, it doesn’t look like film. Well, no, it doesn’t, it’s completely different. Those negative comments were getting picked up and spun around the world by all the bloggers. I didn’t want to risk that at Comic-Con. I wanted people to look at the actors, at the performance, the story, and I didn’t want Comic-Con stories to be all about 48 frames. Especially when it’s only a 12 minute clip reel and it’s in Hall H in a convention center, and not even in a cinema. The 3D looks like crap in that hall, so I wasn’t going to be screening 3D. I just wanted the focus to be the movie.

But you will release the film in 3D, 48 frames per second, right?
JACKSON: In December, there will be plenty of screens showing in 48 frames. We’re not going to overdo the 48 frames, but it’s very important that it’s used as a test for the industry. We’ll have some premium screens showing 48, but there will be lots showing 24 frames. People who are curious can see it. I just think frame rate is a really important issue for the future of the industry. I think 48 is really spectacular and if it can get kids off their iPads and home entertainment systems and back into the movie theaters, I think it is something everyone has to look at very seriously. And to do it justice, you’ve got to look at it in a feature length film. Not a clip in Hall H.

I recall James Cameron telling me that The Lord of the Rings showed him things that helped as he was figuring out Avatar. Is it a responsibility for you top guys to continue to move the technological ball forward?
DEL TORO: I think it is. High frame rates have been something the industry has always been curious about. But in the days of 35 mm, cameras could shoot high frame rates but every cinema in the world had these mechanical projectors that couldn’t project any higher than 24 frames. It was never feasible to push the frame rates because you literally had no way of projecting them in anything other than a theme park. Now, with the advent of all the digital projectors, they’re all capable of high frame rates. Why, as an industry where we have dwindling audiences especially among the kids, should we be content to sit back and say that we got it right in 1927? And say that that’s what cinema should look like, same as in 1927, and don’t change a thing. No! The kids aren’t going to give a toss about the frame rates. If something feels immersive to them, if it feels more exciting, spectacular, sharper, clearer, that’s what they’re going to like. I don’t think any 17 year old is going to say, I prefer the strobing, the re-panning and the motion blur of 24 frames. Those 17 year olds are just going to sit there, look at the higher frame rate and say, this is cool. This is cool! As an industry, we’ve got to try and get people back in the cinemas. Whether that’s the way to do it, I don’t know. But I’m trying. It’s an experiment, but I personally think it looks fantastic. I think this time next year, there will be a lot of movies shooting in 48, including some big tent poles. If I had a dollar to place a wager, I’d place my dollar there.


And here's information Collider has accumulated: 

Question: Peter, so you really want to shoot more footage and possibly even make a third film?
PETER JACKSON: Well, it’s very, very premature. We have got incredible source material with the appendices. There’s the novel, but then we also have the rights to use the 125 pages of additional notes where Tolkien expanded the world of The Hobbit. We’ve used some of that so far, and just in the last few weeks, as we’ve been wrapping up the shooting and thinking about the shape of the story, Philippa [Boyens], Fran [Walsh] and I have been talking to the studio about other things that we haven’t been able to shoot and seeing if we could possibly persuade them to do a few more weeks of shooting. We’d probably need more than a few weeks, actually, next year. The discussions are pretty early, so there isn’t anything to report, but there are other parts of the story that we’d like to tell, that we haven’t had the chance to tell yet. We’re just trying to have those conversations with the studio, at the moment.

Because The Hobbit is more of a children’s novel, how will it fit in with The Lord of the Rings films, in tone?

JACKSON: That’s a very good question, and I think the answer lies somewhere in between because we basically used more source material than just The Hobbit. For instance, in The Hobbit, when Gandalf mysteriously disappears for chapters, it’s never really explained, in any detail, where he’s gone. Much later, Tolkien fleshed those moments out. In these appendices, he did talk about what happened, and it was a lot darker and more serious than what’s written in The Hobbit. Also, to be quite honest, I want to make a series of movies that run together, so if any crazy lunatic wants to watch them all in a row, there will be a consistency of tone. I don’t want to make a purely children’s story, followed by The Lord of the Rings. We are providing a balance. A lot of the comedy and the charm and the fairytale quality of The Hobbit comes from the characters. You are dealing with Bilbo Baggins, who is a little more reluctant, possibly, to go on an adventure than Frodo was. You’re dealing with dwarves who have a personality and a comradery, all of their own. There’s a lot of humor and a lot touch to be gained from those characters, but there’s still some serious themes involved. Hopefully, The Hobbit films will comfortably straddle both worlds.

Why did you decide not to show any footage in 48 fps at Comic-Con?

JACKSON: Well, 48fps has the potential of being quite an important moment for the film industry. We have to provide a theatrical experience to bring audiences back to the cinemas. We’re in an age where there is dwindling attendance, particularly amongst younger people. I think we have to look to the technology that we have to try to figure out ways to make the cinematic experience much more spectacular and more immersive. But, Hall H is not the place to do it. We screened 10 minutes of footage. I’ve seen a lot of 48 frames, over the past year and a half, and it’s fantastic! It’s an incredible thing. But, I didn’t want to repeat the CinemaCon experience where literally people saw the reel and all they wrote about was 48 fps. That doesn’t do us any good, and it doesn’t do 48 fps any good. To accurately judge that, you really need to sit down and watch the entire film, and that opportunity is going to be there in December. I wanted the focus to just be on the footage, the characters and the performances, and not the technical stuff.


Martin, as one of the actors who is new to this world, what was it like to be a part of this and play a character that is so small?

MARTIN FREEMAN: For me, it became really noticeable when we went to Lake Town.

JACKSON: Spoiler alert!

FREEMAN: In the book, in Lake Town, there are human beings. That’s when we became more aware that, “Christ, we’re really small!,” because we spend so much of the time just hanging out with each other. We’re very aware that Gandalf is bigger. We’re used to looking two feet above Ian’s eyes. But, among all of us, we’re just the heights we are, so it doesn’t really occur to you very often. My scale double hasn’t been used that much, really.

JACKSON: Not as much as on Rings, no.

FREEMAN: So, it’s felt fairly painless, and it hasn’t felt to contrived. Personally, I’ve been surprised by how quickly I’ve gotten used to these ways of filming that I haven’t used before. The first time that we ever shot a scene with Gandalf, where Ian had to be in a completely different room, I thought, “This is ridiculous! This will never work! Who are these people? Why are they doing this to us?” And then, an hour later, you go, “That looks brilliant!” You rehearse it and rehearse it, and it becomes normal. Your whole frame of reference for how you normally work on a film shifts. What, one minute, is completely unworkable and ridiculous, the next week just works. It becomes very easy, actually.

Martin, how does this literary adaptation of Tolkien compare to the experience of making The Hitchhiker’s Guide to the Galaxy?

FREEMAN: It’s even more green screen this time than with Adams. They’re very different. Apart from the fact that they have a fantastical element to them and I’m playing in adaptations, they’re literally completely different worlds. The experience of this is genuinely unlike anything I’ve ever done, and unlike anything I’m likely to do again, just for breadth of scale and time, and being in a different part of the hemisphere than I’m used to. It’s a whole different experience. It’s like a huge chunk of your life. That, alone, makes it different from anything else. The budget makes it different. You’re constantly walking onto sets and soundstages where what you’re acting on would take up the entire budget of any other film I’ve done. So, just the scale of it is quite phenomenal. For me, they’re incomparable.

In taking a character from a book, did either author make it easier to inhabit the character?

FREEMAN: That’s a good question. Not that I’ve noticed, particularly, no. With Arthur Dent, he serves, I suppose, a similar function to Bilbo, in that he’s the nearest thing to an audience member, in the film. He’s the audience’s way in. And to a certain extent, you could argue that they’re archetypes, in the hands of a much lesser actor. Cue laughter. They’re ciphers, in a way, I suppose you could say. And, they’re reluctant heroes who end up being heroes by accident because they’re archetypal stay-at-home people. Also, a lot of the time, it’s not just about whether the author makes it easier because that goes for an adaptive process, and then you’re working with directors as well. It’s the entire experience that determines whether you’re going to have an easy time of it or not. It’s not just Tolkien versus Douglas Adams, both of whom are brilliant writers. It’s who’s directing the film, who’s adapted it, and everything.

Peter, what have been the biggest advances in technology, since The Lord of the Rings?

JACKSON: The technology that advanced the most, in the last 10 or 12 years, is really the fact that we did a lot of miniature shooting on The Lord of the Rings. All the big architectural structures of Middle Earth were really miniatures, some of them quite large. But, you’re limited to what you can do with a miniature because you literally have to have a big camera that has to sweep past it, so you can’t get too close to it and the detail doesn’t hold up too well, if you do. This time around, there are no miniatures. It’s all done with CGI. Everything that we need to build, from a miniature point of view, we build as a CG miniature. I can now swoop in, over rooftops and through doorways. I can do things that I never could have dreamt of doing with the miniatures. For me, that’s actually one of the most profound differences. Gollum has more muscles in his face than he did, 12 years ago. Hopefully, Andy [Serkis] has made those muscles work in a brilliant way. We deliberately made Gollum look very similar to how he did because we wanted consistency through the films. WETA Digital, who do the work, have subsequently been working on Avatar and built a very sophisticated motion-capture facial system, and Gollum inherited some of the technological advances of that.


SERKIS: When we shot The Lord of the Rings, we shot on 35mm. I would act with Elijah [Wood] and Sean Astin, and then the performances were filmed. And then, I would have to go back to the motion-capture stage and choreograph Gollum back into the empty plates. The facial performance was derived from the filmed 35mm performance, which was then animated directly to match that performance. What is amazing now with performance-capture is that you can get the entire performance, all in one hit. We were able to shoot a scene in its entirety, on a live set, with Martin’s performance being captured on a digital camera while Gollum’s performance used a performance-capture camera, and capture them both, at exactly the same moment in time. What that does is that there’s no disconnect. The fidelity to the moment, the choices and the beats that you create, between the director and the actors, is absolutely nailed in one. That makes a significant difference to the believability and the emotion. Therefore, the chances to augment and change the iteration on the fly makes a huge difference .

Peter, why was this right for 3D and 48 fps?

JACKSON: Everyone is used to seeing 3D now. We have filmed in 3D. We’re not doing a post-conversion. I think what we did is a much more immediate and realistic look at 3D, and it’s been surprisingly easy, too. The cameras and the rigs that were available to us, even though they were prototypes when we first began, performed really, really well and very, very easily. They were easy to use fast. It hasn’t slowed us down, at all. The 48 fps takes away the art effects that we’re used to seeing in cinema, and that’s what people are gonna have to get used to. But, I find that you get used to it pretty quickly, when you sit and watch it. We’re used to seeing strobing. We’re used to seeing a panning shot, which is like a series of still frames that shutters its way along. You don’t get that with 48 frames. And yet, it doesn’t impede our ability to color time the film and put a really creative grade on the movie. Everything is the same as it normally is. And, the fact that you don’t have so much motion blur makes it feel quite sharp, as well. You get something that, to me, is much more akin to shooting on 65mm. You get a very fine detail with the 48 frames. It’s weird because, back in 1998, when we first started working on The Lord of the Rings, for awhile, I seriously tried to convince the studio to shoot in 65mm ‘cause I really thought that The Lord of the Rings should have been shot in that format. But, at the time, the cameras were huge, cumbersome and difficult. The negative that we would shoot would have to be sent away to America to be processed, so we couldn’t even see any of the rushes from New Zealand. We’d have to ship them to America, and then back again. So, the whole thing really wasn’t actually possible. For me, I finally get to shoot my 65mm quality film.

IAN McKELLAN: It’s astonishing to think that most of the people at the presentation have never seen The Lord of the Rings in the cinema. We’ve all got eight, nine and ten-year-olds who watch The Lord of the Rings, non-stop, but they watch it at home. What is going to happen to their heads, when they take their parents in to see a 3D movie, maybe for the first time, that’s in 48 fps? It’s going to be much bigger and more astonishing for them.


JACKSON: Hopefully, they’ll tell their parents to take them to more movies and get them away from their iPads.


McKELLAN: For people who are like, “Oh, we don’t need 3D, we’re used to 2D,” bollocks! 3D is life. We’re in 3D now. The brilliance about Peter’s 3D is that it doesn’t come out at you. You go into it. You enter Middle Earth. You look around the corner. You’re even deeper in, and can you find your way out? That’s the effect of 3D. Those little kids are going to be so thrilled!


JACKSON: 48 fps is way better for 3D. One of the things with 3D is that it does accentuate the strobing because you’re getting it in two eyes from two cameras that were filming. Once you go to 48, it’s much smoother. There’s no eye strain and no headaches. The thing that we have to get now are the laser projectors, which are on the horizon, probably next year. The light levels of 3D will be radically increased, two or three times the light levels that exist now. At that point, cinema exhibition will be at a place where it will be great. It will be fantastic!

Andy, how did you come to also be directing Second Unit on the film? Is directing something you had been looking to move into?

SERKIS: I’ve been wanting to direct film for quite some time. During The Lord of the Rings, I was directing short films. And then, using performance-capture, I went into directing video games. So, Peter has always been aware that that’s an area I’ve wanted to move towards. It was a very last-minute thing. I only thought I was going to be going down to New Zealand for two weeks, to reprise the role of Gollum. Literally, a month beforehand, I got the most amazing call and the most amazing opportunity, which was Peter asking me to come down and be the Second Unit director. It’s probably true to say that it’s unlike any other Second Unit directing, in the sense that the scale and scope and the variety of requirements for the Second Unit director is pretty huge. You’re shooting everything from fighting sequences to map inserts to drama with all the principal cast. There’s just a huge variety, on a day-to-day level. You’re working with an enormous crew and using 3D, for the first time, and shooting on 48fps, for the first time. It was just a massive learning curve, really. The idea at the center of it was that, because of the size of the cast and because the scenes would be sharing casts, Peter wanted someone he could rely on to take care of performance, as much as the technical side. And we worked very closely. Peter briefed me, every day, and was able to watch what I was doing. We would lay out a plan and a way of shooting, and then Peter would give me notes that were always better. It was very good to be able to provide a sounding board for Peter. I went into it, not with any grand designs of, “I’m going to be shooting my version!” I went in absolutely expecting to be Peter’s eyes and ears. Hopefully, I satisfied that.

Sir Ian, what was it like to return to Gandalf, after all these years?

McKELLAN: Peter and I were just so thrilled that Gandalf the White wasn’t in The Hobbit.


JACKSON: Yep!


McKELLAN: We prefer Gandalf the Grey.


JACKSON: Gandalf the White was a bit boring.


McKELLAN: He was a man on a mission, so he had to get on with it. But, Gandalf the Grey has time to enjoy himself.


JACKSON: Gandalf the Grey was always our favorite.


McKELLAN: He can have a smoke and a drink and a chat, and do a few little tricks. It was a great relief! But, people shouldn’t expect to see a different sort of Gandalf. As for being 60 years young, because the story takes place 60 years before, when you’re 7,000 years old, 60 years doesn’t make much difference. When we went back to do this movie, it’s not just the cast. It’s all the people behind the camera, too. They were the same. Every head of every department was as we left them on The Lord of the Rings. We were back with old friends. In fact, the new side of it was the actors, like all the dwarves and this particular Bilbo. But, everyone fit in very well.

If you're curious about what was in the clip from THE HOBBIT - here's Collider's breakdown (SPOILERS!):

- The opening clip was the longest of the bunch, as we saw Gandalf, Bilbo and the dwarves all together at Bag End arguing over how to go about reclaiming what is theirs from the dragon Smaug. There was a great deal of humor sprinkled throughout, with Freeman getting the biggest laughs for his reluctance to join the dwarves on their journey.
- The footage then went to a short montage that featured Rivendell, Christopher Lee as Saruman, and Fry as Master of Laketown.
- We then saw a great scene that showed Gandalf getting into the action with his sword/staff combo, followed later by a lower energy—but no less exciting—scene between Gandalf and Galadriel (played by Cate Blanchette). It’s a sweet and touching scene between the two, with Galadriel acting as a reassuring presence for Gandalf.
- Next was a wonderful scene between Bilbo and Gollum. Though it’s only been 9 years since The Return of the King, the amazing advances in visual effects are evident with this newly rendered Gollum. He looks gorgeous and even more lifelike than before. It also appears that they’ve done some subtle work to make him look younger than he does in The Lord of the Rings trilogy, which is a nice touch. Bilbo and Gollum participated in the “Game of Riddles,” and laughs were abundant.
- We then saw a scene between Gandalf and Bilbo with the former telling Bilbo that he’s changed and isn’t the same person that left The Shire. Bilbo handles The Ring in his pocket while trying to decide if he should tell Gandalf about it, before simply saying that he “found courage.”
- The last sequence was a montage of great-looking action scenes (likely from the second film) that showed the trolls, a quick look at Evangeline Lilly’s character, and a fantastic shot of Orlando Bloom as Legolas drawing an arrow and aiming at the group of dwarves. Cue crowd going wild.

The visuals are going to be amazing with Jackson using the Red Epics at 48 fps in tandem with the 3ality Technica rigs. Think PROMETHEUS and THE AMAZING SPIDER-MAN, but in a higher frame rate!

We've had a long and rich history with THE HOBBIT here at MarketSaw haven't we? Remember when our sources came up large so that we could know first that Peter Jackson was coming back to the project (despite differences and legal matters with New Line) and that the movies will be in 3D? Those were the days! Third movie or not we are finally going to see the hobbit back in theaters this Christmas. You have GOT to be feeling it!!



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