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Showing posts with label 3ality Technica. Show all posts
Showing posts with label 3ality Technica. Show all posts

Sunday, November 01, 2015

THE MARTIAN Set To Overtake GLADIATOR As Ridley Scott's Top Box Office Draw

Ridley Scott has to be smiling broadly right now as his 3D space adventure THE MARTIAN continues to hold on to first place at the box office. In fact the Matt Damon starrer will overtake GLADIATOR as the top box office draw in all of Scott's releases sometime this week. THE MARTIAN currently stands at $182m and GLADIATOR did $188m worth of business back in 2000.

THE MARTIAN only dropped 27% this past weekend for an estimated take of $11.4m. Couple that with the bombs of SCOUT'S GUIDE, OUR BRAND IS CRISIS and BURNT (which I thought was very good) and voila - Martian Victory. Trouble is definitely on the horizon though as SPECTRE looms large this Friday. The latest James Bond installment just set records over in the UK during it's opening there. It'll open to huge business here as well and will hold it until THE HUNGER GAMES closes up shop with part 2 of MOCKINGJAY.

So congratulations to Ridley Scott for his achievement and continued success with 3D. An amazing accomplishment! Looking forward to ALIEN: PARADISE LOST and more native 3D from Scott and 3ality!!


Tuesday, September 08, 2015

Watch: First Clip From Ridley Scott's THE MARTIAN

Check out the first clip from Ridley Scott's THE MARTIAN from 20th Century Fox. The movie stars Matt Damon as astronaut Mark Watney based on the best selling novel from Andy Weir (an excellent read by the way).

The clip is reserved in that it doesn't give much away in regards to plot or characters, but definitely sets up a story based in real science and an expectation that it's believable. The crew has a great dynamic too. Ridley Scott is known for these traits and so my excitement for the movie is off the charts.

Here's the storyline for the movie:
During a manned mission to Mars, Astronaut Mark Watney is presumed dead after a fierce storm and left behind by his crew. But Watney has survived and finds himself stranded and alone on the hostile planet. With only meager supplies, he must draw upon his ingenuity, wit and spirit to subsist and find a way to signal to Earth that he is alive. Millions of miles away, NASA and a team of international scientists work tirelessly to bring “the Martian” home, while his crewmates concurrently plot a daring, if not impossible, rescue mission. As these stories of incredible bravery unfold, the world comes together to root for Watney’s safe return. Based on a best-selling novel.

THE MARTIAN launches wide on October 2 and premieres at the Toronto International Film Festival.



Wednesday, August 19, 2015

Watch: New Trailer For Ridley Scott's THE MARTIAN

Oh man - can't wait for this movie to touchdown. Matt Damon stars in director Ridley Scott's native 3D return to space and it looks like all systems go for a great movie here. The story should be amazing as I've read the book and hopefully they don't stray too far from the original material. It seems they aren't - Damon's character even uses the same terminology that's found in the book: "Here's the rub...".

I think Ridley is going to knock this one out of the park. Hopefully there's ample momentum here for his PROMETHEUS 2 afterward! 3ality Technica is behind the rigs for the production so you know the 3D in this movie will be jawdropping.

Here's the storyline for the movie:
During a manned mission to Mars, Astronaut Mark Watney (Matt Damon) is presumed dead after a fierce storm and left behind by his crew. But Watney has survived and finds himself stranded and alone on the hostile planet. With only meager supplies, he must draw upon his ingenuity, wit and spirit to subsist and find a way to signal to Earth that he is alive. Millions of miles away, NASA and a team of international scientists work tirelessly to bring “the Martian” home, while his crewmates concurrently plot a daring, if not impossible rescue mission. As these stories of incredible bravery unfold, the world comes together to root for Watney’s safe return.

Cast: Matt Damon, Jessica Chastain, Kristen Wiig, Jeff Daniels, Michael Peña, Kate Mara, Sean Bean, Sebastian Stan, Aksel Hennie, Donald Glover, Mackenzie Davis, and Chiwetel Ejiofor

THE MARTIAN takes off October 2 in Real D 3D. Enjoy the trailer!


Saturday, June 27, 2015

Both EVEREST and THE WALK Will Open Early In IMAX 3D

**UPDATE: 28 June - Just heard from 3ality that they in fact did NOT do native 3D on this production - so it's a conversion too. A battle between conversion houses it is then. Too bad.


Yes! Love when IMAX does this: They've announced that both EVEREST and THE WALK will open on September 18th and the 30th respectfully - ahead of their wide release dates.

EVEREST is a true story about a team's ascent to the highest peak in the world while THE WALK is the true story of Philippe Petit's attempt to cross the distance between the top of the World Trade Centers in NYC.

Correction: Both of these two IMAX 3D releases are 3D conversions. I can't wait to compare them because of their close release dates and both showing in the large format. I will also include comment on how the RealD projection is for comparison - I do have a RealD PLF (premium large format) screen here in town. I will definitely give these two a competitive review, head to head.

Here's the storyline for EVEREST:
This is the story of the 1996 Everest Film Expedition, a MacGillivray Freeman production in association with Arcturus Motion Pictures. Filmed in IMAX photography, EVEREST is the dramatic true story of a team of climbers who found hope, strength and triumph in the wake of tragedy. Their successful ascent of Mount Everest, just days after fellow mountaineers and friends died there, is a compelling story about the human spirit and a mountain they love, respect and sometimes fear.

Here's the storyline for THE WALK:
Twelve people have walked on the moon, but only one man Philippe Petit (Joseph Gordon-Levitt) has ever, or will ever, walk in the immense void between the World Trade Center towers. Guided by his real-life mentor, Papa Rudy (Ben Kingsley), and aided by an unlikely band of international recruits, Petit and his gang overcome long odds, betrayals, dissension and countless close calls to conceive and execute their mad plan. Robert Zemeckis, the director of such marvels as Forrest Gump, Cast Away, Back to the Future, Polar Express and Flight, again uses cutting edge technology in the service of an emotional, character-driven story. With innovative photorealistic techniques and IMAX 3D wizardry, The Walk is true big-screen cinema, a chance for moviegoers to viscerally experience the feeling of reaching the clouds. The film, a PG-rated, all-audience entertainment for moviegoers 8 to 80, unlike anything audiences have seen before, is a love letter to Paris and New York City in the 1970s, but most of all, to the Towers of the World Trade Center.

EVEREST opens on September 18 and THE WALK opens on September 30 - BOTH in IMAX 3D!


Monday, December 22, 2014

Movie Review - THE HOBBIT: THE BATTLE OF THE FIVE ARMIES - 9.1 Stars!

Peter Jackson has done it again. He has nailed the genre and no one is better on the face of the earth in bringing such to the big screen. Furthermore Jackson is spearheading the future of cinema with his outstanding use of stereoscopic native 3D (using rigs from 3ality Technica) and High Frame Rates (48 fps).

That said, one really does have to watch all three Hobbit movies one after the other to get a sense of story and character development and so as a standalone movie I have to score those aspects much lower than I would if all three movies were one. I would wager most movie goers will have seen the previous two Hobbit movies however and the best way to see the whole story is to watch them all back to back to back.

I won't spoil the movie for those of you who haven't seen it as of yet. I will tell it is more of what you have come to expect from Peter Jackson and company. Thrilling adventure, magnificent characters and epic battles. Everything is as it should be from Howard Shore's magnificent score to the visuals to the acting performances.

I'll briefly diverge here for a moment. The sole operator of movie theaters in my area, Cineplex, has decided to not distribute THE HOBBIT: THE BATTLE OF THE FIVE ARMIES in HFR in my area - perhaps all of Canada - I'm checking into this. I am extremely disappointed in this decision. They have no competition here and so I have no way of checking out the HFR version of the movie. So I apologize to you that I can't comment on the HFR . I will say that judging from previous movies I have seen I believe variable frame rate will be the way of the future in that portions of movies will be shown in HFR while the remainder will toggle back to 24 fps. This way the effect will not be jarring and HFR will only be used for moments that truly will shine with the technology - such as slow motion.

So what did I love about the movie? Certainly I will elaborate in detail in the comment section below where spoilers are encouraged, but to be honest, I loved the whole thing. I have some questions that I'd like your opinions on (again in the comments) but overall I have seen the movie twice now, one in IMAX 3D and the other in AVX (7.1) 3D and it just keeps getting better.

Some scenes are literally crying out for more - or origin stories - or just singular character stories; essentially I want Jackson to continue to make Middle-earth stories, but with his own original ideas within the world. Again I can't say more here, but I will below.

So the native 3D was outstanding! A perfect blend of function (immersion and excitement) with the practical (forgetting the 3D was even there). In other words, this 3D that was shot on the world's leading native 3D rigs from 3ality Technica was perfectly executed. I saw no flaws to speak of at all. Battle scenes were amazing. Sweeping shots of cities and towns along with the jaw dropping vistas of New Zealand's 3D Middle-earth were inspired and delectable. Intimate character shots were oh so real in native 3D!

The visual effects of the movie were definitely in the genre wheelhouse of Weta Digital and they brought them to us with unreal precision. Suspension of disbelief came easy for me when the extremes were handled with care - from decisive serious scenes to comedic scenes didn't make me think at all about how it was done, but simply to live it.

70% of the initial world box office was generated from 3D ticket sales for the movie, underscoring that 3D is now part of our culture. Can't wait to see what 2015's 3D movies have in store for us!

Sadly, this will be the last trip to Tolkien's world - unless we are very lucky. But it was as if Peter Jackson himself said: "If this is to be our end, then I would have them make such an end, as to be worthy of remembrance."

If you have seen the movie already, then I invite you to read the comments below and join in on the conversation! And if you haven't seen the movie yet... WHAT? What are you waiting for? :-) Christmas? 'Cause you know, Christmas is here...

THE HOBBIT: THE BATTLE OF THE FIVE ARMIES is now playing in 3D, IMAX 3D, HFR 3D and flat.

Wednesday, December 17, 2014

GOLD! THE BATTLE OF THE FIVE ARMIES Will Open $75M+, Already At $122M+ Overseas - Over 70% Of Total From 3D Screens!


This is it guys. The last trip we will have to Middle-earth for a long time. So go out and enjoy it! Peter Jackson's THE HOBBIT: THE BATTLE OF THE FIVE ARMIES opened last night to massive midnight screenings and is projected to hit north of $75 million for the weekend. Add on the $122 million it has already made overseas and we're well on our way to another gigantic release for Tolkien's imagination. Well mostly Tolkien and some kind liberty by a fella known as Peter Jackson.

After seeing the first two releases in this franchise series, it really makes me wonder what Guillermo del Toro's versions would have been like. More practical effects I'm sure, but what would be the big differences? I'm hoping that perhaps some of those concepts get included in the upcoming trilogy blu-ray set for THE HOBBIT next year. They've got my money already, but that would be the icing on the cake.

Back to the matter at hand - I won't be able to see the finale until the weekend, but Tim says he's seen it already so it will be great to see his review on the movie and the native 3D. Mine will be coming forthwith! Can't wait to see all that native 3D goodness, all from the amazing 3D rigs of 3ality Technica. Bring it on!

Here's the movie's storyline:
From Academy Award®-winning filmmaker Peter Jackson comes THE HOBBIT: THE BATTLE OF THE FIVE ARMIES, the third in a trilogy of films adapting the enduringly popular masterpiece The Hobbit, by J.R.R. Tolkien.

THE HOBBIT: THE BATTLE OF THE FIVE ARMIES brings to an epic conclusion the adventures of Bilbo Baggins, Thorin Oakenshield and the Company of Dwarves. Having reclaimed their homeland from the Dragon Smaug, the Company has unwittingly unleashed a deadly force into the world. Enraged, Smaug rains his fiery wrath down upon the defenseless men, women and children of Lake-town.

Obsessed above all else with his reclaimed treasure, Thorin sacrifices friendship and honor to hoard it as Bilbo’s frantic attempts to make him see reason drive the Hobbit towards a desperate and dangerous choice. But there are even greater dangers ahead. Unseen by any but the Wizard Gandalf, the great enemy Sauron has sent forth legions of Orcs in a stealth attack upon the Lonely Mountain. As darkness converges on their escalating conflict, the races of Dwarves, Elves and Men must decide – unite or be destroyed. Bilbo finds himself fighting for his life and the lives of his friends in the epic Battle of the Five Armies, as the future of Middle-earth hangs in the balance.

THE HOBBIT: THE BATTLE OF THE FIVE ARMIES is now playing in 3D, HFR 3D, IMAX 3D and flat.


Tuesday, December 02, 2014

First Clip From THE HOBBIT: THE BATTLE OF THE FIVE ARMIES!


Check the first clip from THE HOBBIT: THE BATTLE OF THE FIVE ARMIES and Bilbo's bravery in spite of Gandalf's opinion of the situation.

The falling snow in this particular scene is going to add a enchanting piece of realism and immersion in native 3D! Stereographer Sean Kelly (my exclusive interview with him here) and his team using 3ality Technica native 3D rigs and RED Epic cameras are going to nail this movie, I can feel it. Add in the CG snow for optimal immersion and we have a perfect balance for this shot. Can't wait to see in three dimensions!

Here's the storyline for the movie:
From Academy Award®-winning filmmaker Peter Jackson comes THE HOBBIT: THE BATTLE OF THE FIVE ARMIES, the third in a trilogy of films adapting the enduringly popular masterpiece The Hobbit, by J.R.R. Tolkien.

THE HOBBIT: THE BATTLE OF THE FIVE ARMIES brings to an epic conclusion the adventures of Bilbo Baggins, Thorin Oakenshield and the Company of Dwarves. Having reclaimed their homeland from the Dragon Smaug, the Company has unwittingly unleashed a deadly force into the world. Enraged, Smaug rains his fiery wrath down upon the defenseless men, women and children of Lake-town.

Obsessed above all else with his reclaimed treasure, Thorin sacrifices friendship and honor to hoard it as Bilbo’s frantic attempts to make him see reason drive the Hobbit towards a desperate and dangerous choice. But there are even greater dangers ahead. Unseen by any but the Wizard Gandalf, the great enemy Sauron has sent forth legions of Orcs in a stealth attack upon the Lonely Mountain. As darkness converges on their escalating conflict, the races of Dwarves, Elves and Men must decide – unite or be destroyed. Bilbo finds himself fighting for his life and the lives of his friends in the epic Battle of the Five Armies, as the future of Middle-earth hangs in the balance.

THE HOBBIT: THE BATTLE OF THE FIVE ARMIES opens on December 17, a mere 2 weeks from now! See it in 3D, HFR 3D and IMAX 3D.

**WARNING: Obvious spoilers in this clip as it is from the actual upcoming movie! Fair warning.




Monday, November 03, 2014

Fall Stereographer Interview Series - STALINGRAD's Céline Tricart

Our Fall Stereographer Series continues and has a great list of the world's best stereographers and technicians. Our goal is to enlighten you about the modern stereographer, his/her role in major tentpole productions, new technology and expert advice for the up and coming new generation of 3D creators. Be sure to check out all our interviews right here.

Next up is a fast-rising, behind the camera star in the 3D world, Céline Tricart. She's multi-talented as she is also a writer, director and producer - but I want to focus on her 3D passion. She is an independent filmmaker and was stereographer on Gordon Chan's THE FOUR 2 (2013), DERRIERE LES MURS (French supernatural thriller) and the short film OUTSIPLOU. Further testifying to her talents is the trust that large budget productions place on her as well - she was 3D Rig Technician for both Fedor Bondarchuk's STALINGRAD and Michael Bay's TRANSFORMERS: AGE OF EXTINCTION.

She has already directed several shorts, three of which were shot in 3D, and received many awards around the world. Since 2008 when she graduated from the famous ENS Louis Lumiere film school in Paris, she was the stereographer of more than 20 live broadcast, commercials and documentaries, and of the first French 3D feature film BEHIND THE WALLS from directors J. Lacombe and P. Sid (Sombrero Productions- 2010). She has worked with the R and D department of the french company Binocle (3D rigs and softwares) during 4 years as lead stereographer. Further, Céline has published a book about 3D storytelling in early 2013 which is available worldwide. She works now closely with the award-winning company 3ALITY Technica on numerous projects.

Celine is now developing her first feature film with award winning producer, Roger Frappier (“Jesus of Montreal”, “The Decline of the American Empire”, “The Grand Seduction”) and his Canadian production company, MAX FILMS. This film will of course be shot in 3D! Celine is also looking into TV as a fascinating new medium to tell her compelling stories. Her new book “Directing 3D: Concepts and Techniques for Stereoscopic Filmmakers” will be published by Focal Press in 2015 worldwide.

I think Céline represents one of the best of the best for up and coming stereographers in the world. Let's get to know her opinion on the Stereographer Series questions!

Hi Céline, I really want to thank you for taking the time to chat with me today! Could you tell me what's your favorite 3D movie and why?
Céline Tricart: My pleasure Jim. Gravity of course! 3D is the perfect way to tell this particular story, the tension relies on distances, depths, space! It's also technically very well done but to me it's first and foremost a good story and a director who wanted to use stereoscopy to enhance his storytelling.

Explain your thoughts on the native 3D vs. 3D conversion debate as it stands with today's technology?
CT: The real debate is elsewhere. I don't care if it's native 3D or conversion, if the 3D is considered as a filmmaking tool and used properly in accordance to the story, then I'm in. I believe in the future of hybrid movies, part of it being shot natively, part of it converted depending on what's easier / has a better quality / is cheaper. I generally prefer native 3D because it means having 3D monitors on set and that gives the creative crew the opportunity to learn this new medium and use it in a better way.

Right. Real-time feedback to the creatives. What do you make of the negative comments that Seamus McGarvey has made regarding 3D?
CT: Clearly this interview is dated. He talks about lenses changes that takes 45min while today it's between 3 and 4 minutes with a good 3D rig and an efficient 3D crew. It's funny he doesn't even remember the exact name of the rig he used. I guess the DP who used the first HD cameras in the 90's probably had the same point of view... But it would have been unfair to use these reviews to judge the HD cameras of the years 2000. It's also funny he said they had a stereographer on set on Avengers who was a pain in the ass... Avengers is, still today, one of the best 3D-converted movies, to me it means it was definitely worth it! People don't like to change, that's why most DPs hate digital compared to film, and 3D compared to 2D. I don't mind! As far as I'm concerned, I'm always on the lookout for new ways of telling compelling stories. Intellectual curiosity and need for experimentation is the best human quality I think.

Speaking of change, how to you position China now on the world cinema stage now that they have ~20,000 3D screens in place and growing?
CT: Definitely the biggest player out there for 3D box office. Most of the tentpoles now integrate Chinese locations and famous local stars. And the Chinese audience loves 3D! They're not stupid though, and if the studios keep sending them bad 3D conversions we'll get bored and upset. I hope they won't kill the golden goose...

What brought you to 3D in the first place? (chance, study, interest, etc)
CT: Chance! I feel really lucky to know a bit about 3D and have this amazing additional tool as a director! It was 2006, I was in film school in Paris and the french 3D club organized a screening in our projection room. It was basically a bunch of retired guys, building 3D rigs in their garage but they said something that changed my life: they said 3D was ready technically (well, almost!) and now what was desperately needed was writers, directors, artists to transform it into an art form. It blew my mind! I decided to write my end-of study essay about 3D storytelling and I directed a 6-minutes short film in 3D. It was very empowering to feel like a pioneer, to reinvent all the filmmaking rules and create a new language for this technology.

What is your preferred set up on set? (camera, rig, lens, etc)
CT: Technology is changing very fast... If I had to shoot a feature tomorrow I would probably choose Red Epics with 15-40 Optimo and a TS5 3ality Technica rig. With this configuration I know I can shoot as fast as in 2D and do steadycam, handheld...

Are there any new stereoscopic technologies coming out in the field that has your interest?
CT: I'm really interested in VR and shooting a fiction in 360 degrees 3D ! I can almost hear people complaining about it: "What's the point of not having a point of view decided by the director? What if the audience is not looking at the main character? Film was so much better..." VR is a new challenge, we'll have to figure out what storytelling in VR means... I'm very excited about it !

When working with optics do you find there is disparity between how long it takes to make a 2D lens change verses a modern 3D set up?
CT: Of course, you have to change 2 lenses instead of one and to redo the 3D alignment... With a decent crew and a modern 3D rig it shouldn't take more than 3 or 4 minutes though.

If you have worked with 3D conversions as a stereographer adviser on set, how are the general interactions with the cinematographer and director as opposed to a native 3D production?
CT: I've worked as an on-set stereographer for a Chinese movie that was shot in 2D and later converted. I had a blast! The Chinese / Hong Kong crew has eager to learn and "think in 3D" despite the fact they were shooting with a 2D Arri alexa like they usually do. I trained the DP and director as much as I could, and stayed on set for two weeks. The first few days I had to intervene a lot, mostly about the framing (get rid of blurry foregrounds, over the shoulder etc.) and the depth of field. After a week I didn't have to say anything anymore. They got it right away, embraced it and had a lot of fun with it!

What would be your favorite shot for 3D and why?
CT: Long steadycam POV shot I guess... Works really well and 3D makes sense as we see in 3D in real life.

Obviously 3D has matured since the late 2000's both in technology and expertise. What credentials / experience would you mention that helps separate you from the field and brings you to the top of the industry?
CT: I don't think I'm at the top of the industry! I'm still learning, and enjoying it a lot! My ultimate goal is to direct a 3D feature film, hopefully soon... Then I'll be able to use this credential and pretend I'm at the top in the industry !

Many would agree with me that you should be mentioned in the best of the best. Speaking of learning, what education would you recommend to up and coming stereographers / cinematographers in today's world?
CT: I'm not very familiar with US film schools, but I think the best education is to watch as many 3D movies as possible, take notes of what you liked / disliked, and then watch the movie again without the 3D glasses so you can identify the type of 3D settings or shots that works best. And do some tests, experiments! It's very easy to build a cheap 3D camera or to buy some of the prosumer ones out there.

Do you have a post-production software preference for working with the stereo images to do any fine tuning you need to do?
CT: Not really, the software changes and gets better every year.

How important is resolution? Would more pixels be more important for stereo 3D? Higher dynamic range? HFR?
CT: None of these are "necessary" for 3D. It's a matter of storytelling, again. Is the story demanding a higher resolution? HFR? HDR? Maybe no, maybe yes! I like the HFR technology but to be honest I didn't really like it in "The Hobbit". It's a fantasy film, taking place in an imaginary and magic world, I don't think the realistic effect of the HFR is suitable for this type of story.

Are there any specialty filters that you find enhance the stereo images? How about specialty filters that you have found should never be used?
CT: Whatever filter the DP wants to use, we can make it work. Sometimes it's tricky because it means ordering a filter big enough to cover the entire mirror box of a 3D rig. Some specialty filters can create different effects on each lenses and therefore retinal rivalry. That's why I believe in hybrid filmmaking: Is a particular scene requires a specialty filter and the director doesn't want to add it in post, then why not shooting this scene in 2D and convert it in 3D in post ?

Split focus diopters are a popular tool in 2D. Do you think a director looking for an effect like that can get that in stereo 3D?
CT: I've never try to do it in native 3D but it's probably worth trying, especially because we love wide depth of field in 3D! If it's technically too challenging, then again this shot can be converted in post. Anything is possible!

Open mic: What is the biggest challenge that you'd like to openly discuss about today's 3D?
CT: Same thing as 2, 3, 4 years ago: We have to get rid of the ticket upcharge for 3D! Do we pay an upcharge to see a movie in cinemascope? In color? In surround sound? If seeing a movie in 3D cost as much as a 2D movie, it will encourage independent filmmakers and smaller budget to shoot in 3D because they'll know their audience will go and see it.

Open mic: What are you happiest about in the 3D field?
CT: The technology and 3D rigs have never been better, and the best 3D movies I've ever seen has been released in the last 3 years. It's very encouraging to see talented directors getting interested in this new language! Hopefully the new generation will have the same open mind.

If there was one thing you could change about the industry what would it be?
CT: No upcharge for 3D movies!

Thanks so much for your time on this Céline! Congratulations on TRANSFORMERS: AGE OF EXTINCTION being the number one box office movie around the world thus far for 2014! Almost $1.1 billion. And... I loved the 3D. Looking forward to seeing more of your stereo work soon Céline!

Stay tuned for our next interview in the Fall Stereographer Series coming soon!




Wednesday, October 08, 2014

Fall Stereographer Interview Series - EXODUS: GODS AND KINGS's JAMES GOLDMAN


Our Fall Stereographer Series continues and has a great list of the world's best stereographers and technicians. Our goal is to enlighten you about the modern stereographer, his/her role in major tentpole productions, new technology and expert advice for the up and coming new generation of 3D creators. Be sure to check out all our interviews right here.

Next on tap for our series is stereographer James Goldman (OZ THE GREAT AND POWERFUL, PROMETHEUS, PIRATES OF THE CARRIBEAN: ON STRANGER TIDES) who is also responsible for the stereoscopic 3D in Ridley Scott's new epic EXODUS: GODS AND KINGS! This guy has his finger on the pulse of 3D and I am thrilled to have this chance to talk with him. EXODUS looks absolutely breathtaking. If you haven't seen the latest trailer - definitely check it out.

Here's EXODUS' storyline:
From acclaimed director Ridley Scott (Gladiator, Prometheus) comes the epic adventure "Exodus: Gods and Kings," the story of one man's daring courage to take on the might of an empire. Using state of the art visual effects and 3D immersion, Scott brings new life to the story of the defiant leader Moses (Christian Bale) as he rises up against the Egyptian Pharaoh Ramses (Joel Edgerton), setting 400,000 slaves on a monumental journey of escape from Egypt and its terrifying cycle of deadly plagues.

Thanks for taking time to talk with me James - I know you are extremely busy. How about and easy one to start: What is your favorite 3D movie and why?

James Goldman: Of course Jim, my pleasure. My favorite 3d film is Pina, the Wim Wenders film about Pina Bausch. I think that film really made a lot of people see what 3d was capable of. It took amazing spaces and filled them with objects and people to really utilize foreground, mid, and background. It played a lot with movement of foreground to background and vice versa. Not all narrative films can get away with that set up every time, but a dance film can.

Explain your thoughts on the native 3D vs. 3D conversion debate as it stands with today's technology?
JG: I think the debate really boils down to money and time with the studios. If a movie has a hard release date in the near future and 3d is desired, then they shoot native because conversion adds a whole other element to the post work time needed. If time is of no concern, then it seems to fall to conversion. I have heard conflicting reports as to which is cheaper; I’m sure that has a huge part to do with the direction it goes. Very few filmmakers are up to shoot 3d because they have heard all these horror stories about the delays and how long it takes to change lenses and so on. Conversion has come a long away- Guardians of the Galaxy looked amazing in 3d compared to earlier films.

What do you make of the negative comments that Seamus McGarvey has made regarding 3D?
JG: I respect Seamus McGarvey very much as a DP. His body of work speaks for itself. I know that his first experience with 3d was not a good one. He went out to test for Avengers with a camera crew that had never done 3d, a stereographer that was from the post side of things, and a package that was prepped in three days. I know this because I gave his camera crew some advice while I was prepping Prometheus in the next hallway at Panavision. I believe that, if prepped right, supported by a strong crew from camera, dit, and stereo, and given the proper tools, 3d can move almost as quickly and efficiently as a 2d film. I say almost because no matter how well prepared, you are always going to encounter issues. One rig has twice the issues as a 2d camera; that is simple math. We shot Prometheus and Exodus with five rigs in use almost constantly and in less than 90 days. I’ve worked on 2d films of the same scope that went much longer than 90 days.

How to you position China now on the world cinema stage now that they have ~20,000 3D screens in place and growing?

JG: China has a lot of people. Obviously those people want to see 3d, or the movie houses want them to see 3d. Only time will tell if that holds true. 3d made a big splash here a few years back and kind of slowed down. I know a lot of people hope it will take off over there for good. It can’t hurt 3d to have that much presence in the theatres.

What brought you to 3D in the first place? (chance, study, interest, etc)

JG: I ended up in 3d by chance first, and by study, second. I had done Alice in Wonderland as a camera assistant and was very interested in how it all worked. On Pirates of the Caribbean 4, we shot in 3d and I just paid attention to what was happening around me. Dave Drzewiecki was great to me and showed me how everything worked, along with Dave West from Pace, the best rig tech at Pace, hands down. I took over Pirates 4 in London and that was that. I did a lot of testing for Prometheus to get more comfortable with what I was doing and then it just all figured itself out. It helped to have good people around. Steve Evans on Prometheus was my right hand and very helpful in all areas.

What is your preferred set up on set? (camera, rig, lens, etc)

JG: My preferred setup is the 3ality TS-5 with Red Epic or Dragon. We have used a lot of zooms on big rigs: Angenieux zooms from 15-40, 45-120, and everything in between. Super speed prime lenses for the steadicam rig. Fiber system is a must. A SIP (Stereo Image Processor) for each rig. Fairly standard. Every rig has its own cart, then all carts hub into my main A cart so myself, or someone else, can monitor all of them as a final check.

Are there any new stereoscopic technologies coming out in the field that has your interest?

JG: There is always something new, bigger and better. Until I have seen it used and worked in the field I don’t get very caught up in it. I’ve been most happy with the wireless setups that have become available for rig and video transmission in the last few years. Small, fast, and easy to use.

When working with optics do you find there is disparity between how long it takes to make a 2D lens change verses a modern 3D set up?

JG: It definitely takes longer to make a lens change in 3d. On Exodus, we had it down to less than five minutes including setup of the rig. But that was because the stereo department and camera department worked very closely with one another. I was a camera assistant first and always try to think like that when setting up a rig. It is the camera crew that has to deal with it on a minute-by-minute basis. The more friendly the rigs are to everyone, the easier it is for everyone to help one another out when finding problems or changing configurations.

If you have worked with 3D conversions as a stereographer adviser on set, how are the general interactions with the cinematographer and director as opposed to a native 3D production?
JG: Never have.

What would be your favorite shot for 3D and why?

JG: Not sure about that one. Every situation has a different approach and way to shoot it. I like to play with each shot and see what I can get out of it. I know this- my least favorite 3d shot is a tight over.

Obviously 3D has matured since the late 2000's both in technology and expertise. What credentials / experience would you mention that helps separate you from the field and brings you to the top of the industry?
JG: I think what sets me apart of a lot of stereographers is my approach to shooting. I like to be on set. I like to see what is going on when cameras are being set up. It’s easier to work hand in hand with the operators to get what you want then to deal with the director or the dp for little things like moving foreground or cheating things around the edges of frames. I find it easier to go to the director and dp with over all concerns, not every little thing. I have been very fortunate with Ridley and Dariusz because they both trust me to do what looks best and are very accepting of the 3d and willing to work with it, to a certain extent.

What education would you recommend to up and coming stereographers / cinematographers in today's world?

JG: Pay attention to what others are doing. The best schooling you can get is watching films and other media to see what people are doing. A good shot will always be a good shot, 3d or not. Everything else is just practice. I started working in film because I really enjoy watching movies and was interested in how things were done. I still am.

Do you have a post-production software preference for working with the stereo images to do any fine tuning you need to do?
JG: I haven’t spent much time in post; none, actually. My good friend, Gareth Daley, who worked with me on Exodus and followed the film through post, swears by RV software. Gareth swears it is the best for viewing shots in 3d and all stereo analysis. He is one of the smartest guys I know and probably has more 3d experience than any other working in film. He did all The Hobbit films as head rig tech and worked on many other 3d projects.

How important is resolution? Would more pixels be more important for stereo 3D? Higher dynamic range? HFR?
JG: More resolution could always be better in some ways. With more pixels you just begin to create larger files and, until the world is showing 4k in every theatre, it’s only truly beneficial for post and visual effects. It would allow you to crop in and reframe later, as well. I’m kind of old school and like my movies to look like film, crazy idea in this day and age, I know. I still feel like the crispier the image gets the more it looks like sports on TV.

Are there any specialty filters that you find enhance the stereo images? How about specialty filters that you have found should never be used?

JG: The only real filter we use often is the quarter wave retarder. It helps to eliminate glare or polarization in one eye or both depending on the situation. When something is wet or painted with a sheen, it sometimes looks different in the reflected eye. If that can be fixed in camra and save the VFX houses from doing it than we try.

Split focus diopters are a popular tool in 2D. Do you think a director looking for an effect like that can get that in stereo 3D?

JG: I’ve never seen anyone try the diopter thing in 3d, although it sounds interesting. Not sure if the eyes could take it. I’ve always wanted to the old Martin Scorsese trick where you dolly in and zoom out only instead of zoom replace it with IO and Convergence manipulation, make the world breathe and shift planes.

Open mic: What is the biggest challenge that you'd like to openly discuss about today's 3D?

JG: I think the biggest challenge in 3d today is making good 3d movies. Often, when I go and see a 3d movie, and I see them all, it lacks good overall 3d. It seems like the 3d is just an afterthought. Working with people and hearing stories, I know that sometimes it is just that. When people go to see 3d, that’s what they are paying to see. Thank god for Marvel because they have continued to put out big movies that a lot of people see and they have continued to try and keep the 3d as big as possible. Even though its post converted, they still work to get the depth in and I think it makes a big difference with the viewers.

Open mic: What are you happiest about in the 3D field?

JG: I’m happy it’s still around. I’m not happy with things like 4DX. I’ve sat through a couple movies in that thing and it seems so gag orientated so far, much like the movie houses in the 1950’s that didn’t last.

Thanks so much again for your time for this James! I'm sure I speak for everyone in wishing the best for EXODUS at the box office and critical acclaim. I can't wait for it!

Stay tuned for our next interview in the Fall Stereographer Series coming soon!

Monday, August 25, 2014

Summer Stereographer Interview Series: THE GREAT GATSBY's Jeff Amaral


Our Summer Stereographer Series this year has a great list of the world's best stereographers and technicians and our goal is to enlighten you about the modern stereographer, his/her role in major tentpole productions, new technology and expert advice for the up and coming new generation of 3D creators. Be sure to check out all our interviews right here. 

Next on tap for our series is Jeff Amaral who has had his hands in many 3D silos including being a leading Stereographer and 3D Producing Engineer with the 3ality Technica team that made global broadcast history with the first live 3DTV transmissions in 2008-09. He was also Key 3D Engineer and Stereographer: Satellite Unit on THE GREAT GATSBY and Stereographer: Splinter Unit on X-MEN: DAYS OF FUTURE PAST.

As an avid 3D Filmmaker, Jeff brings both a creative and technical passion to 3D cinema. In addition to over 20 years of feature film production experience, Jeff has been actively working in S3D Cinema since 1999 and he helped create the 2005 IMAX / Playtone documentary MAGNIFICENT DESOLATION for Executive Producer Tom Hanks.

After traveling the world to help launch the first live S3D Broadcasts in 5 additional countries, Jeff has created compelling S3D imagery for numerous live music, sports, television, and IMAX clients. Most recently, Jeff has helped pioneer the use of digital twin-camera systems for native stereo 3D imaging on the feature films THE AMAZING SPIDER-MAN, THE GREAT GATSBY, and XMEN: DAYS OF FUTURE PAST.

I appreciate your help with this series Jeff - thanks for helping out! What's your favorite 3D movie and why?
Jeff Amaral: My pleasure Jim! I was thrilled in 2004 when I saw POLAR EXPRESS in 3D as the first IMAX feature length film. Directed by Bob Zemekis, the film is a thoughtful, adult meditation on faith in modern times, balanced with a thrilling, immersive 3D adventure for kids. That picture, a performance capture, native stereo CGI film for kids, really tried to take full advantage of the emerging language of 3D Cinema.

You are transported into the world of a young boy, and embark on a quest to find out if Santa exists. A giant train arrives into your snow-filled cinema. You sink beneath the words on a page as if to get a different perspective and question what’s been written there. During the journey, you get to feel what it’s like to run with the wolves, to soar with an eagle, and hurtle toward certain doom on the top of a speeding locomotive. Fantastic.

From what I’ve seen lately, the real progress in the evolution of the language of 3D Cinema is being driven forward by the independent 3D film community. For example, Wim Wenders 3D documentary PINA is an awesome contribution to the global dialogue of this medium.

I truly hope that more great directors will consider exploring live action 3D for dramas and non-VFX explosion movies. I’m looking forward to seeing Wenders’ upcoming 3D drama EVERYTHING WILL BE FINE.

Explain your thoughts on the native 3D vs. the 3D post-conversion debate as it stands with today's technology?
JA: There isn't a debate.  Native is far superior. So superior, in fact, that anyone discussing the “debate” isn’t interested in picture quality at all, nor in serving the eyes or hearts of their audience.
Post Conversions are great to help fill in the gaps in the current state of native stereo cinematography, but it’s not an option for an entire live action film, GRAVITY notwithstanding.

Here’s how I see it: While it may be true that a 2d picture is worth a thousand words, a 3D picture is worth a library. It’s simply more information contained in the frame, a massive amount more. Over 100 years later, I can still step into a native stereo 3D photo from China shot in 1900 like I am time-travelling; it still moves me into a deep emotional connection with the subject across a century of time. That feeling doesn’t exist with any of the current 3D post-conversion processes.

3D post Conversions are a series of paper-dolls cut out and strung together with dark fuzzy gaps in between. It’s an easy studio marketing solution to justify an up-charge, but as might be expected, the audience has already tired of such over-processed product, and it’s slowing the evolution of the language of the 3D Cinema Medium to a crawl.

TOP two questions for Directors and DP’s when the studio offers 3D post-conversion as a total solution:
A.   How can we let some poor VFX kid chained to a box destroy our academy award winning actress’ face for a large percentage of our global audience?

B.   If we can use the greater information contained in the 3D frame to reach an audience with a deeper emotional impact, a deeper understanding than we previously were able to...would filmmakers of integrity would want anything less for their audience?

What do you make of the negative comments that Seamus McGarvey has made regarding 3D?
JA: This is the bleeding edge of the language of storytelling, and it’s not for the faint of heart.
I have such great respect for cinematographers such as Allen Daviau, Simon Duggan, Newton Thomas Sigel, and Benoit Debie who in spite of the technical challenges of native 3D shooting, were willing to dig into the medium and explore what is possible out here on the frontier.

Of course I’ve also dealt with a number of older cinematographers that were downright scared about the change to digital, let alone native stereo 3D. All I can offer to them is don’t be scared, be BRAVE. You can help write the language of this rapidly evolving medium.

How do you position China now on the world cinema stage now that they have ~20,000 3D screens in place and growing?
JA: Reportedly there’s a billion people that have been trapped under Marxist national identity stories for a very long time. The people there are probably desperate to get as much information as quickly as possible to help them grow out of their trap. What will they do when they realize who they truly are and what will they want from the west? I have no idea, but I believe strongly that the only answer for any tyranny is education. Screening 3D large format educational films alongside movies of multi-cultural superheroes battling against tyranny and oppression may well be the best way to foster change there. For my part, the day that AI WEIWEI wants to make a 3D movie, I’m going to help make it happen.

What brought you to 3D in the first place? (chance, study, interest, etc)
JA: I was raised in New England, and when I was 7 years old my mother gave me my first Viewmaster, brought home from a trip out to California. I started out with the 3 reel sets from the Universal Studios Backlot Tour, Knotts Berry Farm, and a collection of awesome Peanuts Cartoon dioramas. For example, the Snoopy and the Red Baron series were real model planes and puppets, shot on miniature sets and lit with strong, super-saturate colors. I’m fairly certain that they led me directly into a lifelong pursuit of theatre and cinema lighting, which grew into 3D Photography. The next thing I knew, I was living in California and making 3D movies. So I guess it’s true, I can actually blame my mother.

Well thanks to your mother, the world is enjoying better 3D! What is your preferred set up on set? (camera, rig, lens, etc)
JA: My preferred set up always starts with smart people, committed to the work. I try to hire the right team, and not get attached to which hammer they choose to use. That said, I’ve had a number of no hassle shoots with teams that were fluent with 3ality Technica gear.

Are there any new stereoscopic technologies coming out in the field that has your interest?
JA: Yes, but I’m really looking forward to the day that my handheld will have the power to document the entire data set of a “what if” scene that we have staged, and stream the story as we go to multiple venues around the globe.

When working with optics, do you find there is disparity between how long it takes to make a 2D lens change verses a modern 3D set up?
JA: There is no longer an on-set difference worth mentioning, because a good camera team is a good camera team, whether working in 2D or 3D. Forgive me for speaking plainly, but that kind of question only applies to FLAT FILMMAKERS, trying to wrap their brains around changing the way they have always done things.

How long should it take to do a lens change? A better question might be ‘How many shots do you really need to tell the story correctly in 3D?’ There is such a greater emotional impact in a 3D shot that you may find that you get away with far fewer shots. Might our creative time be better spent handcrafting each frame and sculpting the performances? I realize that I might be old-fashioned, but why would I waste our precious time together with the hustle and bustle of counting how many set-ups a day we get, or getting shots that we don’t need?

If you have worked with 3D conversions as a stereography adviser on set, how are the general interactions with the cinematographer and director as opposed to a native 3D production?
JA: I love it! It’s like 1st contact with an alien species, or perhaps preaching to the heathen in the wilderness. A delicate dance to be sure, but most of us are great movie lovers and so far it’s been easy to find common ground.

What would be your favorite shot for 3D and why?
JA: I can’t wait to see Tilda Swinton in 3D, the way she creates a character’s body language is like cold water magically brought forth into the dying desert of the flatlanders.

Obviously 3D has matured since the late 2000's both in technology and expertise. What credentials / experience would you mention that helps separate you from the field and brings you to the top of the industry?
JA: Anyone can learn to use the gear, but it takes time to learn how to see. I bring something to the medium that very few people have, a genuine love and respect for 3D Cinema and the history that brought us here. I grew up in the theatre and then transitioned into flat cinema; For me, 3D Cinema is the ultimate marriage of those two very different worlds, and I’m an enthusiastic proponent of the best of both. If you are a lover of storytelling, and you care about how your stories affect the planet, then I want to help you reach your audience with the greatest possible emotional impact.

What education would you recommend to up and coming stereographers / cinematographers in today's world?
JA: Ask yourself the question, What makes a 3D image different from a 2D image? You might start looking for the answer in the US Library of Congress Stereoview archives, by screening all the films in 3D from the 1950’s onward, and by patronizing a proper Theatre. I encourage students to consider the language of 3D from the perspective of both theatrical and cinematic history. There are many things that have never been seen on-screen nor said from the stage, this is an opportunity to write yourself into the history books.

Great point! Do you have a post-production software preference for working with the stereo images to do any fine tuning you need to do?
JA: The tool is only as good as the operator. That said, I’ve been very impressed by both Mistika and DaVinci operators.

How important is resolution? Would more pixels be more important for stereo 3D? Higher dynamic range? HFR?
JA: Yes, More is better, always. More information is what we are after in the pursuit of truth in the frame. In the future, it’s silly to have something like film grain blocking me from seeing what’s really happening in the story; it’s fun and nostalgic for sure, and sometimes it can be used to great artistic success for a story, but these are exceptions not the rule. For my part, I’ll never again watch the big game on my grandfather’s tube TV.

Are there any specialty filters that you find enhance the stereo images? How about specialty filters that you have found should never be used?

JA: I appreciate that DP’s often come attached to their old bag of tricks, and it’s true that specialty Filters and FLAT cinematography can be spectacular, but they’re tools developed over decades for an essentially different medium. In 2014, stereo matched lenses are just becoming readily accessible, but we still have to hunt through the bins at the rental house to find an acceptably matched set of basic ND Filters. That said, if you have a great in-camera idea that enhances a story point in some unique way, let’s test it.

Split focus diopters are a popular tool in 2D. Do you think a director looking for an effect like that can get that in stereo 3D?
JA: Sure, but I suspect that even De Palma would agree that you shouldn’t bring a knife to a gun fight? For my part, there is a danger in framing the discussion of contemporary stereo 3D content in relation to outdated special or visual effects. It is a different medium, a different LANGUAGE, that’s not quite THEATRE nor FLAT CINEMA. There are many tools that have been created to fulfill goals in FLAT CINEMA. Why would you want to restrict the advanced storytelling capabilities of the STEREO 3D medium by saddling it with a boat anchor like split focus diopter shots? That was cutting edge 40 years ago. Don’t get me wrong, if you want to cut one into your movie as an homage to your favorite director, then by all means we’ll find the best way to do it. It’ll be fun.

Open mic: What is the biggest challenge that you'd like to openly discuss about today's 3D?
JA: Cutting up the movie up into a ridiculous FLAT TYRANNY of 2 second shots.  It’s completely the opposite of the 3D aesthetic. The whole point of a 3D picture is that I can look at it longer, there just so much more to see. I can grok the content of a 2D image in the blink of an eye! Perhaps that’s one of the reasons why we cut so fast in 2D these days? But seriously, if Gene Kelly’s got legs, why are we cutting him up into little tiny pieces? I want to see him dance.

I usually encourage Directors & Editors to watch Gene Kelly in the Three Musketeers. Well before martial arts movies, it’s a first rate example of amazing sword-fighting skill, grace and athleticism. That movie is joy of wide frames and long takes, and the opportunity to see the real guy do all this amazing stuff. I’m a true fan of Johnny Depp’s work, but I can’t even watch the pirate movies today because I can’t see the sword-fights at all through the blur of edits. Either the actors do the fighting or the pictures do it. I prefer to see the actors.

Open Mic: What are you happiest about in the 3D field?
JA: That there are still people out there making amazing 3D content without a thought of financial or logistical concerns. They are passionate about the stories they tell, and they have found that 3D can enhance that story’s impact.

If there was one thing you could change about the industry what would it be?
JA: I do wish we could move a little faster from idea to eyeballs. Proper Bio Feedback for the direction of our species is fast becoming an endangered beast, and If we intend to hold up a mirror to nature we had best get busy.

What stories can be told in 3D that can’t be told via 2D?
JA: My late 3D Guru, Ray Zone, in his book 3D REVOLUTION wrote “stereography presents to the storyteller an expanded narrative palette with subtler and more seductive tools to invoke belief”. I’m really interested in expanding the 3D Cinema language palette by exploring flat thinking vs. multi-dimensional thinking, and finding ways to show the difference in Z-Space. If you recall, the world used to be flat. Then some humans started thinking about the question and lo and behold the world is actually round.

For example, in Zemekis’ POLAR EXPRESS, 3D makes it possible to literally sink to the opposite side of words printed on a page, when considering the opposite side of the story. That’s very interesting to me.

If they ever make a movie version of WICKED, the ultimate 2D-to-3D dissolve would take place when the story of the wicked witch intersects with our well known story of Dorothy. It would reference the B&W-to-Color dissolve in the Wizard of Oz, but when we consider the wicked witch as the hero of her own story, our understanding of the original story expands beyond 2D Propaganda and into Dimensionality. That's the stuff of cinema history.

There must be a proper 3D movie that’s coming, the “PLEASANTVILLE” of 2D & 3D if you will. I can’t wait to work with those kids. It’s going to be blast.

Thanks so much for your time on this Jeff! We appreciate it a great deal and thank you for your work that you are doing on movies like THE GREAT GATSBY. I thoroughly enjoyed seeing the classic tale so wonderfully brought to 3D screens.

Stay tuned for our next interview in the Summer Stereographer Series coming soon!

Monday, August 11, 2014

TEENAGE MUTANT NINJA TURTLES Top GUARDIANS OF THE GALAXY For Top Box Office


Movie patrons shelled out more this past weekend for TEENAGE MUTANT NINJA TURTLES than Marvel's GUARDIANS OF THE GALAXY but we'll see what happens as time marches on between these two huge 3D movies. I haven't seen TMNT yet, but it is in the cards.

TMNT took in $65.6 million making it the fourth highest grossing movie opening weekend in August of all time. It's probably the best cross over that producer Michael Bay could have entertained at this level - plenty of brand power and hungry for CGI.

Paramount stepped up almost immediately upon word of the solid box office returns to announce a sequel is in the works with an anticipated release date of June 3, 2016.

GUARDIANS remains a juggernaut. It has topped $314 million worldwide already and is still expanding into new markets. Look for standard Tier A returns for Marvel at the end of the run. Another grand slam.

DAWN OF THE PLANET OF THE APES just topped $500 million worldwide and will easily top $400 million overseas to pad the final tally. Native 3D doesn't get better than the high standard set by  the DAWN 3D team and 3ality Technica! See it again!!

Wednesday, July 23, 2014

SDCC 2014: First Poster For THE HOBBIT: THE BATTLE OF THE FIVE ARMIES; First Look This Saturday In Hall H !

Click to enlarge
Glorious! Love this poster!! It's not often I am so elated by a poster but in this case I will make an exception. The Hobbit's twitter account just launched the movie into marketing mode with this poster and that Warner Bros will host a first look in Hall H, Saturday at 10am. So if you're at the San Diego Comic-con and are planning on lining up... do so right now!

Think about it. The Lord of the Rings trilogy. The first two Hobbit movies. Decades of trials and tribulations to get this all on screen and it all boils down to this final chapter! Smaug is rolling in!

The poster amplifies the setting, depicting the great dragon Smaug (Benedict Cumberbatch) staring down Bard the Bowman (Luke Evans) of Lake-Town. And yes, Lake-Town is made of wood. Uh-oh.

Here's the storyline for the movie:
THE HOBBIT: THE BATTLE OF THE FIVE ARMIES brings to an epic conclusion the adventures of Bilbo Baggins, Thorin Oakenshield and the Company of Dwarves. Having reclaimed their homeland from the Dragon Smaug, the Company has unwittingly unleashed a deadly force into the world. Enraged, Smaug rains his fiery wrath down upon the defenseless men, women and children of Lake-town. Obsessed above all else with his reclaimed treasure, Thorin sacrifices friendship and honor to hoard it as Bilbo’s frantic attempts to make him see reason drive the Hobbit towards a desperate and dangerous choice. But there are even greater dangers ahead. Unseen by any but the Wizard Gandalf, the great enemy Sauron has sent forth legions of Orcs in a stealth attack upon the Lonely Mountain. As darkness converges on their escalating conflict, the races of Dwarves, Elves and Men must decide – unite or be destroyed. Bilbo finds himself fighting for his life and the lives of his friends in the epic Battle of the Five Armies, as the future of Middle-earth hangs in the balance.

THE HOBBIT: THE BATTLE OF THE FIVE ARMIES opens on December 17 in HFR 3D, 3D and IMAX 3D. This marks the end of one of the greatest fantasy epics ever told, and presumably the end of the Tolkien Middle-earth universe as well, at least for quite some time. Sad really. I hope this movie owns up to it's pedigree. THE HOBBIT: THE BATTLE OF THE FIVE ARMIES is shot in native 3D using 3ality Technica rigs in 48 frames per second. Can't wait!!

Friday, July 11, 2014

Dawn of the Planet of the Apes - Tim's Review

Tim here, and Dawn of the Planet of the Apes is the best blockbuster movie I have seen so far this year! It currently ranks as the second best movie I've seen this year behind The Grand Budapest Hotel, which would have been fantastic in the stereoscopic 3D format. Dawn of the Planet of the Apes has such a compelling story that is very well written and directed that it manages to transcend beyond the normal sci-fi summer blockbuster into a contemporary power struggle tale between two species and the factions within each.

In regards to the story, the writing, and character development it is not without some fault. There was a moment early on in the movie where the characters made a claim about how important it is for a certain character to come along with them into the ape territory to fix the dam to restore power to the human community. However after an incident he is sidelined without further explanation of how his expertise is missed when it comes to repairing the dam. Beyond that small plot hole I couldn't find any additional faults with the story. Although some of the main human characters lacked development the main ape characters made up for that. And the truth is the movie is more about the apes than the humans. However, it would have been nice to have equal attention given to both.

Within the apes' community there are three particular apes that had great development and were performed by the actors with great poise. In fact two of the ape performers were so mesmerizing in performance that their characters felt compellingly real. It was so easy to relate to both viewpoints and where each of those characters were coming from in terms of their motivations and intentions. Those two characters (and, the actors who played them) are Caesar (Andy Serkis) and Koba (Toby Kebbell) whose relationship is strongly built. Very early on it's displayed how they are close friends (loyal to each other) and rely on each other to lead the ape community. As the film progresses they represent two opposing sides within the ape community: peace and war.

Andy Serkis' performance as Caesar is magnificent and awe-inspiring! If Serkis does not get award nominations this award season it will be criminal. Through Serkis' performance the full weight that rests on Caesar's shoulders is so immediately conveyed. He's responsible for not only his family but, also, the entire ape community needs his leadership. Serkis conveys so many emotions visually in his performances, and succeeds on levels that are astounding, while the WETA Digital team that brought those emotions through the digital make did a fantastic job at making him believable.

The visual effects in this movie are remarkable; the best I've seen so far this year. The opening shot and closing shot of the movie, which have beautiful circularity, are wonderful examples of how far WETA has come. They focus on Caesar's eyes and use a zoom where beyond the close-up detail the audience witnesses the amazing level of artistry to create the skin and hair of the apes. The apes are shown in wet and rainy environments and it's amazing how realistic the hair reacts to that environmental element.

This is a movie that deserves to be seen in the 3D format!

Next the stereoscopic 3D in the movie was excellent. It was a very soft and subtle 3D, and it worked so well for the story. There were maybe a few places where I wished they had pushed it more, but overall it was really well thought out in its use. Props need to be given to 3ality Technica for their stereoscopic services on the film since it was their rigs that were used paired with the ARRI ALEXA. This is a movie that deserves to be seen in the 3D format! Michael Seresin's cinematography was absolutely beautiful and breathtaking. It felt very naturalistic, and his use of lighting was fantastic. He used the full latitude of light and as well used color, or lack of, to convey the emotional points of the story. It felt grim, and at the same time Edenesque.

The production design and art department did a fantastic job as well. They accomplished so much in building practical sets and environments for the actors to work in. As well they helped build a sense of realism with those aspects. One of the most impressive was the single abandoned gas station in the middle of a forest. The moment when the humans and apes manage to restore power and go to it is an astounding one. It was made all the more powerful due to the production design.

A movie isn't complete without the sound and score, and both were fantastic. The sounds of the ape world were very well designed. A lot was built around what was heard and not seen in the movie, and that couldn't have been accomplished without the astounding work of the sound team. One of my favorite shots in the film worked so well because of the sound. Completely the sound-scape was Michael Giacchino's score, which was hauntingly beautiful. It hit the soft moments, hit the fast paced action moments, and emotionally connected me to the world all that much more.

Director Matt Reeves deserves mad props for his excellent direction of this motion picture. Going back to the favorite shot I mentioned earlier: it was a long tracking shot similar to what Alfonso Cuarón did in Children of Men, however it's not quite as long. It follows Malcolm (Jason Clarke) in a building that is overrun by apes hunting down humans as he desperately looks for medicine. The choices Reeves made as a director were spot on in so many places. He brought so many talented people together to create a rich and engaging world set to a complex and emotional story and did a great job leading the charge.

I highly suggest you go out and see Dawn of the Planet of the Apes in 3D. Make sure to see it on the biggest possible screen. I promise you won't be disappointed.

Thursday, July 03, 2014

#FourthOfApes Message From DAWN OF THE PLANET OF THE APES


Watch the Independence Day message from DAWN OF THE PLANET OF THE APES - some new shots in this and all shown with the dramatic narration of a famous speech you will all recall.

Can't wait for this movie. Critics who have seen it are raving! Currently sitting at 94% fresh over at RottenTomatoes. Don't forget this is a native 3D production using the industry's best of the best technology, like 3D rigs from our friends over at 3ality Technica.

Here's the storyline for the movie:
A growing nation of genetically evolved apes led by Caesar is threatened by a band of human survivors of the devastating virus unleashed a decade earlier. They reach a fragile peace, but it proves short-lived, as both sides are brought to the brink of a war that will determine who will emerge as Earth’s dominant species.

DAWN OF THE PLANET OF THE APES opens on July 11.


Wednesday, July 02, 2014

Must Watch: Short Films Lay Groundwork For DAWN OF THE PLANET OF THE APES


Check these three HD shorts that nicely help set up DAWN OF THE PLANET OF THE APES. Love the innovation in this marketing! About 10 years have past since RISE so there is a need for something like this to help set the stage.

These are not movie clips but rather standalone shorts inspired and presented by the franchise. Here are titles of the shorts in chronological order:
- Spread of Simian Flu: Before the Dawn of the Apes (Year 1)
- Struggling to Survive: Before the Dawn of the Apes (Year 5)
- Story of the Gun: Before the Dawn of the Apes (Year 10)

I'd say it's a must watch. No spoilers. The actors are not involved with any of the other movies and some fairly good production value as well. The last short in particular is quite inventive.

Here's the storyline for the movie:
A growing nation of genetically evolved apes led by Caesar is threatened by a band of human survivors of the devastating virus unleashed a decade earlier. They reach a fragile peace, but it proves short-lived, as both sides are brought to the brink of a war that will determine who will emerge as Earth’s dominant species.


DAWN OF THE PLANET OF THE APES opens on July 11 in native 3D shot on 3ality Technica rigs. Thanks sigma66 for the heads up.



Thursday, June 26, 2014

TRANSFORMERS: AGE OF EXTINCTION Opens Tomorrow! $100M Opening Forecast!!

3D Rig Technician Celine Tricart

Looks like Michael Bay's TRANSFORMERS: AGE OF EXTINCTION will be the first movie of the year to break the $100M opening barrier. Tracking is through the roof for the $165M budgeted movie and we all know Mark Wahlberg is solid in bringing in the numbers.

Note that the run time of the movie is nearly 3 hours which will limit screenings somewhat though AVATAR was also in the same ball park and that didn't seem to be affected ;-) Further, no other movies are opening this weekend.

We will definitely see the impact of the Chinese market with this release as it was a joint production, marketing will be strong, and Chinese actors and skylines are involved. In fact I wouldn't be surprised if the numbers from China rival or even surpass domestic. We'll have a better idea tomorrow night.

Speaking of domestic box office, TRANSFORMERS: AGE OF EXTINCTION opens in 4200 theaters (353 in IMAX 3D) and is tracking on par or above CAPTAIN AMERICA: THE WINTER SOLDIER ($95M opening).

I'm leaving you with some images of 3ality Technica's native 3D camera rigs in action on the production - it doesn't get any better than this! Get ready for some Michael Bay explosions and Mark Walhberg expletives! :-)

TRANSFORMERS: AGE OF EXTINCTION opens tomorrow!!

Click to enlarge photos






Thursday, June 19, 2014

Final Dawn of the Planet of the Apes Trailer

Hey everyone, Tim here, and I'm pleased to share the final trailer for The Dawn of the Planet of the Apes. This trailer includes a small bit of my favorite scene that was shown to us in full at CinemaCon. The movie looks incredible each and every time new footage is released - especially knowing it was shot on 3ality Technica 3D rigs. This trailer shows a bit more of the conflict and action between the ape community and surviving humans. The tensions are high in that clip Jim shared earlier this week, but the tensions seem to grow throughout the film until they reach the breaking point hinted at in this trailer.
Throughout the marketing campaign there has been photos and video showcasing the wonderful work of the actors behind the performance capture that helped bring the apes to life. With each image and video an immense amount of respect has been given to the artists who have worked so hard to bring the world to reality. It makes me very excited. I want to share the exclusive interview we got at MarketSaw with Andy Serkis during CinemaCon.
Here's the movie's storyline:
A growing nation of genetically evolved apes led by Caesar is threatened by a band of human survivors of the devastating virus unleashed a decade earlier. They reach a fragile peace, but it proves short-lived, as both sides are brought to the brink of a war that will determine who will emerge as Earth's dominant species.
Dawn of the Planet of the Apes hits theaters on July 11th. Don't forget to visit the Official Website.


Wednesday, June 18, 2014

Watch: First Clip From DAWN OF THE PLANET OF THE APES


Check out this clip from the actual movie DAWN OF THE PLANET OF THE APES! Quite a bit of this clip has been seen in various other marketing releases like posters and trailers but not all in one rolling scene.

An important point raised in the clip's dialogue is the fact that many humans don't realize the apes are sentient. Apparently much has been held back from the human population and you can count on that single device as being an interesting channel of conflict - at least when the two factions first met up at least. Really looking forward to that.

Here's the movie's storyline:
A growing nation of genetically evolved apes led by Caesar is threatened by a band of human survivors of the devastating virus unleashed a decade earlier. They reach a fragile peace, but it proves short-lived, as both sides are brought to the brink of a war that will determine who will emerge as Earth’s dominant species.

DAWN OF THE PLANET OF THE APES opens on July 11 in native 3D, shot on 3ality Technica rigs! Gotta love it.



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